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1 Profile Pokemon Information on Mon Nov 24, 2008 7:37 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
General Information

What They Are:

Profile Pokemon are virtual Pokemon that you can collect, trade, and battle with on the forum. Your collection will show up in your profile. You may also "set" a Pokemon, that is, choose a Pokemon to display in your writer's profile (the mini-profile that shows up on posts). Your set Pokemon will gain experience and eventually evolve.

How To Get Them:

Your first Profile Pokemon is completely free of charge from the Official Profile Pokemon Store. Just PM a staff member saying which starter you want.

You may also purchase Profile Pokemon. Every so often, the shop stock will be rotated out and new Pokemon will become available. The Pokemon bought there can be customized. You may pay 1000 yen to use a sprite from a different generation (RBY, GSC, etc.) and for 500 yen you can also specify gender (otherwise, gender will be chosen at random). In addition, some members have paid for an item called the Profile Pokemon License. This allows them to sell Profile Pokemon in their own stores.

Sometimes, "wild" Profile Pokemon will be hidden in threads around the forum. No clues are given, you must simply hope to come across one or look yourself. The Pokemon will show up as a small sprite. If you find one, contact a staff member with the exact location and/or a screenshot. Wild Profile Pokemon are always hidden in the first post of the thread, the one by the OP. Items can also be found on occasion. In general, rarer Pokemon and items are hidden in older or dead threads--common Pokemon will be found in active threads. You may only catch one wild Profile Pokemon a day.

Profile Pokemon can also be caught in the Safari Zone. For more information on the Safari Zone, click here.

You may also fish for Profile Pokemon in the Lake of Rage if you have a fishing rod. Click here for more information.

Profile Pokemon can be traded and it's a great way to get a hold of Pokemon that you missed out on or have been searching for. Your best bet is to check out the Profile Pokemon Trading Thread. You must trade one-for-one, you cannot just give away Profile Pokemon.

There are also Profile Pokemon that must be unlocked by meeting certain requirements.

Rare and legendary Pokemon may be given out for a short time at an event or won in contests and challenges.

Evolution:

Your Pokemon can evolve, just like in the games. Each Pokemon will have a certain amount of "experience points" (posts) needed to evolve. A Pokemon must be at least three days old to evolve--this prevents spamming.

Take Charmander for example. He requires 30 posts to evolve, according to the Official Store. This means that you must make 30 NON-SPAM posts with Charmander as your set Pokemon for the writer's profile. Once you've accomplished that, you would PM a staff member to have it changed to a Charmeleon. Charmeleon requires 50 posts to evolve, so you'd need to make 50 NEW posts to evolve him.

If you switch which Pokemon is set, that Pokemon will LOSE ALL EXPERIENCE POINTS. You need to make the posts with the same Pokemon set. However, once a Pokemon has evolved, it stays that way permanently regardless of whether it's set or not. If you've met the required amount of posts to evolve your Pokemon but it isn't old enough, PM a staff member to make a note of it. This way you can freely switch between Pokemon while waiting for one to become old enough to evolve.

If your Pokemon needs an item to evolve you may purchase it from the Official Store or a member's store with an Item License. Can't find the item you need? It might be something rare that needs to be found or won.

Battling:

You may battle other members with your Profile Pokemon to earn experience points and yen.

Check out this thread for more information on battling.

Challenges:

Once you've started to build up a good group of Profile Pokemon, you may want to try completing some challenges. Profile Pokemon Challenges have all sorts of rewards, everything from yen to items. All challenges have different requirements but this thread has some basic info: Profile Pokemon Challenges.

Bug Catching Contests:

The Bug Catching Contests are held in the National Park at least once a month (always on weekends). They are held during the Johto saga of the Profile Pokemon Challenge. They cost nothing to enter and you can win prizes and new Profile Pokemon.

Profile Pokemon Contests:

The Profile Pokemon Contests are held in the Contest Hall at least once a month (always on weekends). They are held during the Hoenn saga of the Profile Pokemon Challenge. Like Bug Catching Contests, these cost nothing to enter and you can win prizes. In the Contest Hall you may also make PokeBlocks and Poffins using berries.



Last edited by Sasami on Sat Oct 03, 2009 9:44 pm; edited 20 times in total

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2 Re: Profile Pokemon Information on Sat Nov 29, 2008 1:36 am

Sasami


Master Sensei/Admin
Master Sensei/Admin
Item Information

Here you'll find a list of all released Profile Pokemon items and what they do.

Bait: If used immediately in the Lake of Rage, it will decrease the chain number needed by 1 if you hook a Pokemon.

Balloons: A Profile Pokemon Contest accessory.

Clear Bell: Unlocks a Profile Pokemon Challenge.

Contest Ribbon: A Profile Pokemon Contest accessory.

Cornn Berry: A PokeBlock or Poffin ingredient.

Dawn Stone: Evolves certain Pokemon.

Deepseascale: Evolves a certain Pokemon.

Deepseatooth: Evolves a certain Pokemon.

Dragon Scale: Evolves a certain Pokemon.

Dubious Disc: Evolves a certain Pokemon.

Dusk Stone: Evolves certain Pokemon.

Electrizer: Evolves a certain Pokemon.

Elemental Stone: Evolves certain Pokemon.

Glacidia Flower: Changes Shaymin to Sky Forme.

Glitter: A Profile Pokemon Contest accessory.

Golden Berry: Used to re-roll ONE dice in a challenge; however, you must guess four different numbers from 1-6 and roll an extra die–the re-roll only counts if the extra die matches one of the numbers you guessed. You must specify which die is the one that will count as the "guesser". Can also be used to make PokeBlocks or Poffins.

Good Rod: An upgrade from the Old Rod, used in the Lake of Rage game. Requires an odd number OR 2 to hook something. Adds +1 to the total value if you catch something. Chains in odd numbers AND 2.

Grab Bag: Contains three random items.

Griseous Orb: Changes Giratina to Origin Forme.

King's Rock: Evolves certain Pokemon.

Leppa Berry: May be equipped to a Profile Pokemon before a battle or challenge. In battle, it allows a Profile Pokemon to use an attack once that it wouldn't normally meet the conditions for (ex: an attack that states it can't be used more than once or an attack that's only usable if the Pokemon's ability activates). Can also be used to make PokeBlocks or Poffins.

Magmarizer: Evolves a certain Pokemon.

Metal Coat: Evolves certain Pokemon.

Moon Stone: Evolves certain Pokemon.

Old Rod: A fishing rod for the Lake of Rage game. Requires an even number to hook. Chains in even numbers.

Oran Berry: May be equipped to a Profile Pokemon before a battle or challenge. In battle, it'll make your Pokemon take -3 damage if the opponent rolls a 6. Can also be used to make PokeBlocks or Poffins.

Oval Stone: Evolves a certain Pokemon.

Poffin: Has various effects depending on flavor. Poffins can be used in Profile Pokemon Contests.

PokeBlock: When used in the Safari Zone, adds +1 to the required damage range of a wild Pokemon. (ex: If a Pokemon had a range of 11-12, it would become 11-13). You may not use a PokeBlock more than once in a week. PokeBlocks can also be used in Profile Pokemon Contests.

Potion: Allows you one re-roll in any Profile Pokemon Challenge (unless stated otherwise).

Protector: Evolves a certain Pokemon.

Ragecandybar: When used on a Profile Pokemon, you must roll an extra die (this roll does not add on to your attack). If you get any number but 3 or 4, deal +5 damage. If you get a 3 or 4, deal -1 damage.

Rare Candy: Gives your set Profile Pokemon 25 experience points when used. Only one Rare Candy may be used per day.

Razor Claw: Evolves a certain Pokemon.

Razor Fang: Evolves certain Pokemon.

Revive: Allows you ONE extra chance in a Profile Pokemon Challenge and allows you to avoid the first penalty.

Ruins Key: Opens a door in the Ancient Ruins.

Ruins Tablet: Must be used to enter the Ancient Ruins.

Safari Ball: Allows you a second chance at catching a Pokemon in the Safari Zone. Only one can be used a day.

Secret Key: Changes Rotom into a different Forme.

Shiny Berry: Makes one Profile Pokemon shiny.

Shiny Stone: Evolves certain Pokemon.

Special Lure: If used immediately after failing to hook a Pokemon, allows you a second chance at hooking it (cannot be used to gain a second chance to actually catch the Pokemon). You may not use a Special Lure more than once in a week.

Squirtbottle: Unlocks a Profile Pokemon Challenge.

Sun Stone: Evolves certain Pokemon.

Super Rod: The best fishing rod, used in the Lake of Rage game. Requires an odd number OR 2 to hook something. Adds +5 to the total value if you catch something. Chains in odd numbers AND 2.

Up-Grade: Evolves a certain Pokemon.



Last edited by Sasami on Sat Oct 03, 2009 9:41 pm; edited 16 times in total

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3 Re: Profile Pokemon Information on Tue Dec 02, 2008 6:18 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Shuten Dojo Pokedex:



Species: Bulbasaur
Evolves after 30 posts.
Attack Power: 3
Special Attack: Deal 2 damage. Your opponent's attack power lowers to 1 (special attacks and rolls are not affected).
Ability: If your opponent rolls a six, Bulbasaur gets +2 attack for his REGULAR attack.



Species: Ivysaur
Evolves after 50 posts.
Attack Power: 5
Special Attack: Deal 4 damage. Your opponent's attack power lowers to 1 (special attacks and rolls are not affected).
Ability: If your opponent rolls a six, Ivysaur gets +2 attack for his REGULAR attack.



Species: Venusaur
Attack Power: 8
Special Attack: Deal 7 damage. Your opponent's attack power lowers to 1 and their roll damage lowers by 3 (special attacks are not affected).
Ability: If your opponent rolls a six, Venusaur gets +2 attack for his REGULAR attack.



Species: Charmander
Evolves after 30 posts.
Attack Power: 5
Special Attack: If you roll an even number, you deal 6 damage. Otherwise, deal 3 damage.
Ability: If your opponent rolls a six, Charmander gets +2 attack for his REGULAR attack.



Species: Charmeleon
Evolves after 50 posts.
Attack Power: 7
Special Attack: Deal 6 damage. If you roll a 3 or 6, add 3 damage.
Ability: If your opponent rolls a six, Charmeleon gets +2 attack for his REGULAR attack.



Species: Charizard
Attack Power: 12
Special Attack: If you roll a 6, deal 20 damage. Otherwise, deal 5.
Ability: If your opponent rolls a six, Charizard gets +2 attack for his REGULAR attack.



Species: Squirtle
Evolves after 30 posts.
Attack Power: 2
Special Attack: If you roll an even number, damage dealt to Squirtle is decreased by 4.
Ability: If your opponent rolls a six, Squirtle gets +2 attack for his REGULAR attack.



Species: Wartortle
Evolves after 50 posts.
Attack Power: 4
Special Attack: If you roll an even number, damage dealt to Wartortle is decreased by 6.
Ability: If your opponent rolls a six, Wartortle gets +2 attack for his REGULAR attack.



Species: Blastoise
Attack Power: 5
Special Attack: If you roll an even number, damage dealt to Blastoise is decreased by 12. Deal 2 damage.
Ability: If your opponent rolls a six, Blastoise gets +2 attack for his REGULAR attack.



Species: Caterpie
Evolves after 15 posts.
Attack Power: 1
Special Attack: If your opponent rolls a 4, they deal no damage.
Ability: If you roll a 1, deal +1 damage.



Species: Metapod
Evolves after 30 posts.
Attack Power: 1
Special Attack: If you roll an odd number, take -10 damage.
Ability: If you roll a 1, take -3 damage.



Species: Butterfree
Attack Power: 7
Special Attack: Deal 5 damage. If you roll a 6, take no damage.
Ability: If your opponent rolls a 6, take no damage.



Species: Weedle
Evolves after 15 posts.
Attack Power: 2
Special Attack: Deal 4 damage if your opponent rolls an odd number. If that number was 5, deal +2 damage.



Species: Kakuna
Evolves after 30 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If you roll an odd number, take -8 damage.
Ability: If you roll a 1, take -3 damage.



Species: Beedrill
Attack Power: 8
Special Attack: Roll four dice.
Ability: If you roll a 6, deal +3 damage.



Species: Pidgey
Evolves after 15 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If you roll a 2 or 3, deal +3 damage.
Ability: If your opponent rolls a 6 and you roll a 1, take no damage at all.



Species: Pidgeotto
Evolves after 40 posts.
Attack Power: 6
Special Attack: Deal 4 damage. If you roll a 2 or 3, deal +5 damage.
Ability: If your opponent rolls a 6 and you roll a 1 or 2, take no damage at all.



Species: Pidgeot
Attack Power: 8
Special Attack: Deal 5 damage. If you roll an even number, get an extra roll.
Ability: If your opponent rolls a 5 or 6 and you roll a 1 or 2, take no damage at all.



Species: Rattata
Evolves after 20 posts.
Attack Power: 3
Special Attack: Deal 1 damage. If you roll an odd number, deal +3 damage.
Ability: If your opponent deals more than 20 damage overall, dodge the attack completely (including roll).



Species: Raticate
Attack Power: 7
Special Attack: Deal 5 damage. If you roll an odd number, deal +5 damage.
Ability: If your opponent deals more than 20 damage overall, dodge the attack completely (including roll).



Species: Spearow
Evolves after 30 posts.
Attack Power: 5
Special Attack: If you roll an odd number, deal 8 damage. Otherwise, deal no damage from your attack and take +1 damage.
Ability: If your opponent rolls a 1, Spearow takes no damage from their roll.



Species: Fearow
Attack Power: 8
Special Attack: If you roll a 4 or 6, deal 15 damage. Otherwise, deal 1 damage.
Ability: If your opponent rolls a 1, Fearow takes no damage from their roll.



Species: Ekans
Evolves after 30 posts.
Attack Power: 4
Special Attack: Deal 3 damage. If your opponent rolls an odd number, they deal -1 damage.
Ability: If your opponent rolls a 6, deal +3 damage.



Species: Arbok
Attack Power: 7
Special Attack: Deal 6 damage. If your opponent ends up dealing less than 15 damage overall, deal +4 damage.
Ability: Your opponent's regular attack is HALVED.



Species: Pikachu
Evolves after 30 posts and the use of an Elemental Stone.
Attack Power: 6
Special Attack: If you roll an even number, Pikachu deals 10 damage. If you roll an odd number, deal no damage besides the number you rolled.
Ability: If your opponent rolls a 1, they don't deal any damage to Pikachu.



Species: Raichu
Attack Power: 10
Special Attack: If you roll an even number, Raichu deals 15 damage. If you roll an odd number, deal no damage besides the number you rolled and take +3 damage.
Ability: If your opponent rolls a 1, they don't deal any damage to Raichu.



Species: Sandshrew
Evolves after 30 posts.
Attack Power: 4
Special Attack: Sandshrew will now take -8 damage.
Ability: If your opponent rolls a 6, take -2 damage.



Species: Sandslash
Attack Power: 7
Special Attack: Sandslash will now take -12 damage.
Ability: If your opponent rolls a 6, take -4 damage.



Species: Nidoran (female)
Evolves after 30 posts.
Attack Power: 3
Special Attack: Roll the die TWICE.
Ability: If you roll a 5, take -1 damage and deal +1 damage.



Species: Nidorina
Evolves after 50 posts and the use of a Moon Stone.
Attack Power: 7
Special Attack: Deal 2 damage. Roll the die TWICE.
Ability: If you roll an odd number, deal +1 damage.



Species: Nidoqueen
Attack Power: 9
Special Attack: Deal 6 damage. Double the damage you deal from your roll.
Ability: If you roll an odd number, deal +2 damage.



Species: Nidoran (male)
Evolves after 30 posts.
Attack Power: 4
Special Attack: Deal 3 damage. If your opponent rolls a 6, they deal no damage.
Ability: If your opponent rolls a 1, they deal -2 damage.



Species: Nidorino
Evolves after 50 posts and the use of a Moon Stone.
Attack Power: 7
Special Attack: If you roll a 6, deal 10 damage. Otherwise, deal 5 damage.
Ability: If your opponent rolls a 1, they deal -3 damage.



Species: Nidoking
Attack Power: 10
Special Attack: If your opponent deals less than 15 damage overall, deal 20 damage. Otherwise, deal 6 damage.
Ability: If your opponent rolls a 1, they deal -5 damage.



Species: Clefairy
Evolves after 40 posts and the use of a Moon Stone.
Attack Power: 5
Special Attack: If you roll a 1, deal 9 damage. If you roll a 2, deal 5 damage and take -3 damage. If you roll a 3, take no damage from your opponent's roll. If you roll a 4, take no damage from your opponent's attack (just their roll). If you roll a 5, deal 7 damage. If you roll a 6, deal 10 damage.
Ability: Clefairy always takes -2 damage from special attacks.



Species: Clefable
Attack Power: 8
Special Attack: If you roll a 1, deal 11 damage. If you roll a 2, deal 8 damage and take -5 damage. If you roll a 3, take no damage from your opponent's roll. If you roll a 4, take no damage from your opponent's attack (just their roll). If you roll a 5, deal 10 damage. If you roll a 6, deal 18 damage.
Ability: Clefable always takes -2 damage from special attacks.



Species: Vulpix
Evolves after 50 posts with the use of an Elemental Stone.
Attack Power: 3
Special Attack: If you roll any number but 1 or 2, deal 8 damage.
Ability: If your opponent deals exactly 10, 11, or 12 damage, take no damage from their attack (just their roll).



Species: Ninetales
Attack Power: 9
Special Attack: Deal no damage the first time you use this attack (except your roll). On your next turn, deal +20 damage. This attack can't be stacked.
Ability: If your opponent deals exactly 8, 9, 10, 11, or 12 damage, take no damage from their attack (just their roll).



Species: Jigglypuff
Evolves after 40 posts with the use of a Moon Stone.
Attack Power: 3
Special Attack: Roll the die twice.
Ability: If you roll a 1, deal +2 damage.



Species: Wigglytuff
Attack Power: 6
Special Attack: Deal 6 damage. Roll the die twice.
Ability: Wigglytuff always takes -3 damage from special attacks.



Last edited by Sasami on Wed Jul 08, 2009 4:17 pm; edited 5 times in total


_________________
Ninja wrote:Sami, the Dice is not existing again!

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4 Re: Profile Pokemon Information on Mon Dec 08, 2008 1:23 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Zubat
Evolves after 20 posts.
Attack Power: 2
Special Attack: Deal damage equal to the damage your opponent deals before their roll, decreased by 2.
Ability: If your opponent rolls a 4, they deal no damage to Zubat.



Species: Golbat
Evolves after 50 posts.
Attack Power: 7
Special Attack: Deal damage equal to the damage your opponent deals before their roll, decreased by 1.
Ability: If your opponent rolls a 4, they deal no damage to Golbat.



Species: Oddish
Evolves after 20 posts.
Attack Power: 2
Special Attack: Oddish will take -5 damage from your opponent's regular attack.
Ability: If your opponent rolls a 4, they deal no damage from their roll.



Species: Gloom
Evolves after 30 posts and the use of an Elemental Stone OR Sun Stone.
Attack Power: 5
Special Attack: Deal 4 damage. Gloom will take -8 damage.
Ability: If your opponent rolls a 4, they deal no damage from their roll.



Species: Vileplume
Attack Power: 8
Special Attack: Deal 6 damage. Vileplume will take -8 damage.
Ability: If your opponent rolls a 4 or 5, they deal no damage from their roll.



Species: Paras
Evolves after 30 posts
Attack Power: 5
Special Attack: Deal 7 damage. If you roll a higher number than your opponent does, deal -2 damage.
Ability: Deal +2 damage if you roll a 1.



Species: Parasect
Attack Power: 9
Special Attack: Deal 14 damage. For every 1, 3 or 4 on the field during the battle round (including extra rolled dice), deal -2 damage.
Ability: Deal +3 damage if you roll a 1. In addition, if your opponent has a Special Attack or ability that ignores stat modifications, deal +4 damage and add on modifications anyway.



Species: Venonat
Evolves after 40 posts.
Attack Power: 2
Special Attack: If you roll a 6, completely dodge your opponent's attack.
Ability: If your opponent rolls a 6, take no damage from their roll.



Species: Venomoth
Attack Power: 6
Special Attack: Deal 4 damage. If you roll a 6, completely dodge your opponent's attack.
Ability: If your opponent rolls a 6, take no damage from their roll and deal +2 damage.



Species: Diglett
Evolves after 35 posts
Attack Power: 5
Special Attack: Deal 10 damage. If you roll a 5 or 6, subtract that number from your attack instead of adding it on.
Ability: Diglett's attacks cannot be completely dodged. Diglett's attack doubles if your opponent does their "maximum amount"* of damage with their Regular or Special Attack.



Species: Dugtrio
Attack Power: 10
Special Attack: Deal 14 damage. If you roll a 6, subtract that number from your attack instead of adding it on.
Ability: Dugtrio's attack doubles if your opponent does their "maximum amount"* of damage with their Regular or Special Attack. Dugtrio's Regular Attack deals +2 damage if your opponent rolls an odd number.

*Maximum amount refers to when a pokemon does the highest damage they can do with their regular attack or when the same pokemon does the highest damage they can do with their special attack. It doesn't just only work when a pokemon does their absolute maximum amount of damage.



Species: Meowth
Evolves after 40 posts.
Attack Power: 4
Special Attack: Deal 2 damage. If you roll an even number, roll one more time.
Ability: If you deal less than 6 damage overall, deal +2 damage.



Species: Persian
Attack Power: 6
Special Attack: Deal 4 damage. If you roll an even number, roll again. You can keep adding on rolls this way.
Ability: If you deal less than 12 damage overall, deal +5 damage.



Species: Psyduck
Evolves after 40 posts.
Attack Power: 3
Special Attack: If you roll a 1, deal no damage (besides roll). If you roll a 6, deal 12 damage.
Ability: If your opponent rolls an odd number OR deals an odd number of damage, take -5 damage.



Species: Golduck
Attack Power: 8
Special Attack: If you roll a 1 or 2, deal no damage (besides roll). If you roll a 5 or 6, deal 16 damage.
Ability: If your opponent rolls an odd number OR deals an odd number of damage, take -8 damage.



Species: Mankey
Evolves after 50 posts.
Attack Power: 6
Special Attack: If you roll an even number, roll one more time.
Ability: Mankey's attack can't be lowered or prevented by special attacks.



Species: Primeape
Attack Power: 10
Special Attack: Deal 5 damage. Roll the die twice. If you get at least one six, roll one more time.
Ability: Primeape's attack can't be lowered or prevented by special attacks.



Species: Growlithe
Evolves after 50 posts with the use of an Elemental Stone.
Attack Power: 5
Special Attack: If you roll an odd number, deal 7 damage. Otherwise, deal 3 damage.
Ability: If your opponent deals exactly 16 damage overall, take no damage at all.



Species: Arcanine
Attack Power: 10
Special Attack: If you roll an odd number, deal 16 damage. Otherwise, deal 7 damage.
Ability: If your opponent deals exactly 14, 16, or 18 damage overall, take no damage at all.



Species: Poliwag
Evolves after 20 posts.
Attack Power: 2
Special Attack: If you roll a 5, deal 7 damage. Otherwise, deal 1 damage and take an extra 2 damage.
Ability: Take -1 damage from special attacks.



Species: Poliwhirl
Evolves after 40 posts and with the use of a King's Rock or Elemental Stone.
Attack Power: 5
Special Attack: If you roll a 5, deal 10 damage. Otherwise, deal 1 damage and take an extra 2 damage.
Ability: Take -1 damage from special attacks.



Species: Poliwrath
Attack Power: 12
Special Attack: If you roll a 5, deal 22 damage. Otherwise, deal 1 damage and take an extra 2 damage.
Ability: Take -1 damage from special attacks.



Species: Abra
Evolves after 30 posts.
Attack Power: 1
Special Attack: Guess what number you'll roll. If you're correct, deal 10 damage.
Ability: If your opponent rolls a 1, dodge their attack completely.



Species: Kadabra
Evolves after 50 posts.
Attack Power: 1
Special Attack: Guess what number you'll roll. If you're correct, deal 20 damage.
Ability: If your opponent rolls a 1, dodge their attack completely.



Species: Alakazam
Attack Power: 1
Special Attack: Attack first. Guess what number you'll roll. If you're correct, deal 25 damage. Guess what number your opponent will roll. If you're correct, deal +10 damage.
Ability: If your opponent lowers your attack with a special attack, do the same back.



Species: Machop
Evolves after 30 posts.
Attack Power: 6
Special Attack: If you roll an odd number, deal 8 damage. Otherwise, deal no damage (besides the number rolled) and take +1 damage.
Ability: If your opponent uses an attack or has an ability activate that causes you to not deal damage, deal damage as usual anyway.



Species: Machoke
Evolves after 50 posts.
Attack Power: 10
Special Attack: If you roll an odd number, deal 12 damage. Otherwise, deal no damage (besides the number rolled) and take +1 damage.
Ability: If your opponent uses an attack or has an ability activate that causes you to not deal damage, deal damage as usual anyway.



Species: Machamp
Attack Power: 15
Special Attack: If you roll an odd number, deal 20 damage. Otherwise, deal no damage (besides the number rolled).
Ability: If your opponent uses an attack or has an ability activate that causes you to not deal damage, deal damage as usual anyway.



Species: Bellsprout
Evolves after 30 posts.
Attack Power: 1
Special Attack: Damage dealt by your opponent is halved.
Ability: If you roll an even number, deal +3 damage.



Species: Weepinbell
Evolves after 40 posts and the use of an Elemental Stone.
Attack Power: 3
Special Attack: Deal 1 damage. Damage dealt by your opponent is halved.
Ability: If you roll an even number, deal +4 damage.



Species: Victreebel
Attack Power: 10
Special Attack: Deal 7 damage. If you roll an odd number, deal +8 damage.
Ability: If you roll an even number, deal +2 damage.



Species: Tentacool
Evolves after 40 posts.
Attack Power: 3
Special Attack: Deal 2 damage. If your opponent uses a special attack, deal +3 damage.
Ability: If your opponent rolls a 5, take -3 damage.



Species: Tentacruel
Attack Power: 10
Special Attack: Deal 8 damage. If your opponent uses a special attack, deal +5 damage.
Ability: If your opponent rolls an even number, take -3 damage.



Species: Geodude
Evolves after 40 posts.
Attack Power: 4
Special Attack: Deal 1 damage. If you roll an even number, take -6 damage.
Ability: Geodude always takes -2 damage from regular attacks.



Species: Graveler
Evolves after 50 posts.
Attack Power: 6
Special Attack: Deal 3 damage. If you roll an even number, take -8 damage.
Ability: Graveler always takes -5 damage from regular attacks.



Species: Golem
Attack Power: 9
Special Attack: Deal 5 damage. If you roll an even number, take -12 damage.
Ability: Golem always takes -7 damage from regular attacks.



Species: Ponyta
Evolves after 40 posts.
Attack Power: 4
Special Attack: Deal 2 damage. If you roll a 2 or 5, deal +4 damage.
Ability: If your opponent rolls a 3, take no damage.



Species: Rapidash
Attack Power: 8
Special Attack: Deal 6 damage. If you roll a 2, 4, or 5, deal +5 damage.
Ability: If your opponent rolls a 3, take no damage.



Species: Slowpoke
Evolves after 65 posts, with or without the King's Rock.
Attack Power: 3
Special Attack: Take -5 damage from any attack.
Ability: Slowpoke is not affected by your opponent's ability.



Species: Slowbro
Attack Power: 6
Special Attack: Take -15 damage from any attack.
Ability: Slowbro is not affected by your opponent's ability.



Last edited by Sasami on Wed Dec 17, 2008 2:55 am; edited 2 times in total

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5 Re: Profile Pokemon Information on Mon Dec 15, 2008 2:31 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Magnemite
Evolves after 30 posts.
Attack Power: 4
Special Attack: Deal 3 damage. If you roll a 1 or a 3, lower your opponent's special attack power by 2.
Ability: Magnemite cannot have its regular attack power lowered.



Species: Magneton
Evolves after 50 posts.
Attack Power: 7
Special Attack: Deal 6 damage. If you roll a 1 or a 3, lower your opponent's regular attack by 3.
Ability: Magneton cannot have its special attack power lowered.



Species: Farfetch'd
Attack Power: (x)
Special Attack: Attack first. Deal 1 damage. Have your opponent roll two dice (not counted towards their attack), multiply the sum by two, and add it to your damage.
Ability: Roll two dice (these don't count towards your attack). To determine attack power divide opponent's attack power by two, then add the sum of the dice.



Species: Doduo
Evolves after 35 posts.
Attack Power: 6
Special Attack: Roll two dice. If the sum is 2-8, then deal that +1 damage. If the sum is 9-12, then deal that +2 damage. Do not roll another dice to add on damage.
Ability: If you use your Regular Attack and your opponent uses their Special Attack, then roll an extra die and add half of it to your attack, rounding up where necessary.



Species: Dodrio
Attack Power: 10
Special Attack: Roll three dice (not added to your attack); add them all together and multiply them all together. If the sum is even, deal +5 damage. If the sum is odd, deal +7 damage. If the product of all three is even, deal +5 damage. If the product of all three is odd, deal +6 damage. If you roll two of the same number, deal +2 damage. If you roll three of the same number, deal +6 damage.
Ability: If you use your Regular Attack and your opponent rolls a 5, take -4 damage.



Species: Seel
Evolves after 50 posts.
Attack Power: 3
Special Attack: This attack only works if a match is going to contain two or more battles. The first time this attack is used, deal no damage besides your roll. On the second turn, deal an additional 9 damage (this is added on to the damage from your attack). This attack can be stacked (so on the turn you deal 9 damage, you can choose to use it again).
Ability: Seel takes -2 damage if your opponent rolls an even number.



Species: Dewgong
Attack Power: 6
Special Attack: This attack only works if a match is going to contain two or more battles. The first time this attack is used, deal no damage besides your roll. On the second turn, deal an additional 15 damage (this is added on to the damage from your attack). This attack can be stacked (so on the turn you deal 15 damage, you can choose to use it again).
Ability: Dewgong takes -4 damage if your opponent rolls an even number.



Species: Grimer
Evolves after 40 posts.
Attack Power: 6
Special Attack: Deal 4 damage. If you roll an odd number, deal +3 damage.
Ability: Grimer takes -5 damage from any Special Attack.



Species: Muk
Attack Power: 10
Special Attack: Deal 6 damage. Your opponent's Ability will not work this round.
Ability: Muk takes -6 damage from any Regular Attack. Muk takes -12 damage from any Special Attack.



Species: Shellder
Evolves after 30 posts and the use of an Elemental Stone.
Attack Power: 1
Special Attack: If you roll an even number, take -5 damage.
Ability: If you roll an even number, take -3 damage.



Species: Cloyster
Attack Power: 3
Special Attack: If you roll an even number, take -14 damage.
Ability: If you roll an even number, take -2 damage.



Species: Gastly
Evolves after 40 posts
Attack Power: 2
Special Attack: Deal 5 damage. Deal +3 damage if you roll a 1 or a 3. Deal +5 damage if your opponent rolls a 5.
Ability: Gastly will deal +4 damage with its regular attack if your opponent rolls a 6.



Species: Haunter
Evolves after 60 posts
Attack Power: 4
Special Attack: Deal 7 damage. Deal +5 damage if you roll a 1 or a 3. Deal +5 damage if your opponent rolls a 3 or a 5.
Ability: Haunter will deal +6 damage with its regular attack if your opponent rolls a 5.



Species: Gengar
Attack Power: 7
Special Attack: Deal 10 damage. Deal +5 damage if you roll an odd number. Deal +7 damage if your opponent rolls an odd number.
Ability: Gengar's attacks cannot be completely dodged. Gengar deals +8 damage with its regular attack if your opponent lowers your attack.



Species: Onix
Evolves after 50 posts with the use of a Metal Coat.
Attack Power: 7
Special Attack: Roll three dice (these do not count towards your damage total). Onix will take minus the total damage.
Ability: Onix always takes -5 damage from regular attacks.



Species: Drowzee
Evolves after 50 posts.
Attack Power: 2
Special Attack: Deal 1 damage. Force your opponent to use their regular attack or special attack.
Ability: If you roll an odd number, take -4 damage.



Species: Hypno
Attack Power: 5
Special Attack: Deal 4 damage. Force your opponent to use their regular attack or special attack.
Ability: If you roll an odd number, take -6 damage.



Species: Krabby
Evolves after 50 posts
Attack Power: 8
Special Attack: Deal 5 damage. If you roll a 2, roll another die. Multiply that roll by two and add it to your damage (as well as the roll of two).
Ability: Krabby's Regular Attack Power is doubled if it rolls a 1.



Species: Kingler
Attack Power: 14
Special Attack: Deal 7 damage. If you roll a 3, roll another die. Multiply that roll by three and add it to your damage (as well as the roll of three).
Ability: Your opponent may not add on defense/attack boosts if you roll an odd number. In additon, Kingler gets +5 for its Regular Attack if it rolls a 1 or 2.



Species: Voltorb
Evolves after 25 posts.
Attack Power: 5
Special Attack: Deal 15 damage. Voltorb will now take double the damage dealt to him. Don't roll the die.
Ability: If your opponent deals more than 12 damage, deal +1 damage.



Species: Electrode
Attack Power: 9
Special Attack: Deal 30 damage. Electrode will now take double the damage dealt to him. Don't roll the die.
Ability: If your opponent deals more than 12 damage, deal +1 damage.



Species: Exeggcute
Evolves after 50 posts with the use of an Elemental Stone.
Attack Power: 3
Special Attack: Predict what number you'll roll. If you're correct, deal 10 damage and take no damage from your opponent's roll. Otherwise, deal 1 damage.
Ability: If you roll an odd number, deal +2 damage.



Species: Exeggutor
Attack Power: 12
Special Attack: Deal 16 damage, but don't add on damage from the die unless you roll a 6.
Ability: If you roll an odd number, deal +2 damage.



Species: Cubone
Evolves after 50 posts.
Attack Power: 6
Special Attack: If you roll an even number, deal 10 damage.
Ability: Cubone always takes -2 damage from regular attacks.



Species: Marowak
Attack Power: 13
Special Attack: If you roll an even number, deal 18 damage.
Ability: Marowak always takes -4 damage from regular attacks.



Species: Hitmonlee
Attack Power: 10
Special Attack: If you roll an odd number, deal 18 damage. Otherwise, deal 8 damage.
Ability: If you use your regular attack, deal +3 damage.



Species: Hitmonchan
Attack Power: 9
Special Attack: Deal 6 damage. Double the damage from your roll.
Ability: If you use your Special Attack, deal +3 damage.



Species: Lickitung
Evolves after 50 posts.
Attack Power: 6
Special Attack: Deal 3 damage. Your opponent cannot use their regular attack.
Ability: Lickitung always takes -3 damage from special attacks.



Species: Koffing
Evolves after 40 posts.
Attack Power: 6
Special Attack: Deal 4 damage. If you roll an even number, deal +2 damage.
Ability: Koffing takes -4 damage from any Regular Attack.



Species: Weezing
Attack Power: 9
Special Attack: Deal 5 damage. Add your opponent's ability to your own if you roll a 1 or 2.
Ability: Weezing takes -5 damage from any Special Attack. Weezing takes -10 damage from any Regular Attack.



Species: Rhyhorn
Evolves after 30 posts.
Attack Power: 6
Special Attack: Deal 4 damage. If you roll a 6, deal +5 damage.
Ability: Rhyhorn always takes -2 damage from regular attacks.



Species: Rhydon
Evolves after 50 posts and the use of the Protector.
Attack Power: 8
Special Attack: Deal 6 damage. If you roll a 6, deal +5 damage.
Ability: Rhydon always takes -3 damage from regular attacks.



Species: Chansey
Evolves after 70 posts.
Attack Power: 1
Special Attack: Add together both you and your opponent's rolls and multiply the value by 2. Chansey takes -x damage.
Ability: If your opponent rolls an odd number, take -3 damage.



Species: Tangela
Evolves after 40 posts.
Attack Power: 5
Special Attack: Deal 8 damage. If you roll the same number as your opponent, add twice the roll to your attack.
Ability: If you roll a 1, 3, or 4, take -6 damage from any Regular Attack.




Species: Kangaskhan
Attack Power: 6
Special Attack: This attack may only be used if you have at least 3 unique Profile Pokemon. Choose 3 Pokemon and attack with each of them (roll the die for them and add on damage as if it was a normal battle). They will deal 1/4 damage (round up).
Ability: Kangaskhan may not roll the die at all. If your opponent has an attack or ability that relies on your roll, that attack or ability automatically fails/has no effect.



Species: Horsea
Evolves after 50 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If you roll a 1, dodge your opponent's attack. If you roll a 6, deal +4 damage.
Ability: If your opponent rolls a 4, deal +2 damage.



Species: Seadra
Evolves after 50 posts with the use of a Dragon Scale.
Attack Power: 6
Special Attack: Deal 4 damage. If you roll a 1, dodge your opponent's attack. If you roll a 6, deal +5 damage.
Ability: If your opponent rolls a 4, deal +2 damage.



Species: Goldeen
Evolves after 50 posts.
Attack Power: 4
Special Attack: If you and your opponent both roll 6's, you automatically win.
Ability: If both you and your opponent roll the same number, deal +3 damage.



Species: Seaking
Attack Power: 10
Special Attack: If you and your opponent both roll 6's, you automatically win.
Ability: If both you and your opponent roll the same number, deal +8 damage.



Species: Staryu
Evolves after 40 posts with the use of an Elemental Stone.
Attack Power: 4
Special Attack: Deal 2 damage. If you roll an even number, deal +4 damage. If your opponent rolls an even number, deal +3 damage.
Ability: Staryu's special attack power can't be lowered.



Last edited by Sasami on Wed Jul 08, 2009 4:24 pm; edited 3 times in total

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6 Re: Profile Pokemon Information on Mon Dec 22, 2008 3:39 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Starmie
Attack Power: 10
Special Attack: Deal 6 damage. If you roll an even number, deal +9 damage. If your opponent rolls an even number, deal +5 damage.
Ability: Starmie's special attack power can't be lowered.



Species: Mr.Mime
Attack Power: 3
Special Attack: If you roll an odd number, take -10 damage.
Ability: If your opponent deals more than 10 damage overall, take half damage.



Species: Scyther
Evolves after 50 posts with the use of a Metal Coat.
Attack Power: 7
Special Attack: If you roll a 6, completely dodge your opponent's attack. Otherwise, deal 5 damage.
Ability: If Scyther deals less than 10 damage overall, deal +2 damage.



Species: Jynx
Attack Power: 7
Special Attack: Deal 5 damage. Roll the die an extra time. If you get at least one 6, deal +6 damage.
Ability: If you roll an even number, deal +4 damage.



Species: Electabuzz
Evolves after 50 posts with the use of an Electrizer.
Attack Power: 7
Special Attack: If you roll an odd number, deal 12 damage. If you roll an even number, deal 4 damage. If you rolled a 6, deal +2 damage.
Ability: If your opponent deals an even number of damage, roll an extra die.



Species: Magmar
Evolves after 50 posts with the use of a Magmarizer.
Attack Power: 6
Special Attack: Deal 5 damage. Deal an extra 4 damage if you roll a 4. Negate your opponent's roll (not their attack) if you roll a 1.
Ability: Roll an extra die (it doesn't count toward your attack total). If you roll a 1 or a 3, your opponent's regular attack is halved.



Species: Pinsir
Attack Power: 13
Special Attack: If you roll an odd number, deal 18 damage. If you roll an even number, deal 8 damage.
Ability: Other Pokemons' abilities cannot lower or avoid Pinsir's attacks.



Species: Tauros
Attack Power: 12
Special Attack: If you roll a 6, deal 18 damage. Otherwise, deal no damage.
Ability: Your opponent's regular attack is automatically decreased by 5.



Species: Magikarp
Evolves after 50 posts.
Attack Power: 1
Special Attack: If you roll an even number, deal 2 damage. Otherwise, deal no damage besides your roll.
Ability: If your opponent rolls a 1, take -2 damage.



Species: Gyarados
Attack Power: 10
Special Attack: If you roll an odd number, deal 12 damage. Otherwise, deal 8 damage.
Ability: Your opponent's regular attack is automatically HALVED.



Species: Lapras
Attack Power: 8
Special Attack: If your opponent's ability causes an automatic effect, deal 16 damage. Otherwise, deal 6 damage.
Ability: Ignore any stat boosts that the opponent gets.



Species: Ditto
Attack Power: ???
Special Attack: ???
Ability: Before a match begins, if you are using Ditto then you must roll a die. If you get an even number, copy your opponent's Regular Attack with +3 power and their Special Attack with -3 power. If you roll and odd number, copy your opponent's Regular Attack with -3 power and their Special Attack with +3 power (attack and special attack powers cannot go into the negatives). If you roll a 5 or 6 here, copy your opponent's ability as well.



Species: Eevee
Evolves after 50 posts with an Elemental Stone.
Alternatively, can evolve after 50 posts into Umbreon or Espeon depending on time of day.
Also, can evolve after 50 posts if the last post was in the Safari Zone (Leafeon) or Profile Pokemon Arena (Glaceon).
Attack Power: 3
Special Attack: Deal 2 damage. If you roll an even number, deal +4 damage.
Ability: Eevee gains +2 attack automatically.



Species: Vaporeon
Attack Power: 7
Special Attack: Deal 3 damage. If your opponent deals more than 15 damage, take -20 damage. If your opponent deals more than 10 damage, take -15 damage. If your opponent deals less than 10 damage, take -5 damage. If your opponent deals 5 or less damage, there will be no added effect.
Ability: If your opponent deals exactly 14 or 15 damage, take -6 damage.



Species: Jolteon
Attack Power: 8
Special Attack: Deal 6 damage. If you roll an even number, deal +6 damage. If that number is 4 or 6, deal +6 damage.
Ability: If your opponent rolls a 6, deal +6 damage.



Species: Flareon
Attack Power: 13
Special Attack: If you roll an odd number, deal 16 damage. Otherwise, deal 7 damage.
Ability: If your opponent rolls a 1, take no damage from their attack.



Species: Porygon
Evolves after 30 posts and the use of the Up-Grade item.
Attack Power: 3
Special Attack: If you roll a 2, your opponent takes 5 damage and deals only 1 damage. If you roll anything else, deal 2 damage.
Ability: Copy your opponent's ability.



Species: Omanyte
Evolves after 50 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If your opponent rolls an even number, take -3 damage from their attack.
Ability: Omanyte always takes -1 damage from regular attacks.



Species: Omastar
Attack Power: 6
Special Attack: Deal 4 damage. If your opponent rolls an even number, take -6 damage from their attack.
Ability: Omastar always takes -3 damage from regular attacks.



Species: Kabuto
Evolves after 50 posts.
Attack Power: 4
Special Attack: If you roll an odd number, deal 1 damage. If you roll an even number, deal 7 damage.
Ability: If your opponent rolls a 6, deal +2 damage.



Species: Kabutops
Attack Power: 10
Special Attack: If you roll an odd number, deal 5 damage. If you roll an even number, deal 15 damage.
Ability: If your opponent rolls a 6, deal +2 damage.



Species: Aerodactyl
Attack Power: 12
Special Attack: Deal 10 damage. Then add on damage depending on what your opponent rolled (if they rolled a 1, deal +1 damage, for example).
Ability: If your opponent rolls a 1, deal +3 damage.



Species: Snorlax
Attack Power: 7
Special Attack: If you roll an odd number, take no damage from your opponent's attack or special attack. However, take +2 damage from their roll.
Ability: Snorlax always takes -5 damage from special attacks.



Species: Articuno
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Zapdos
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Moltres
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Dratini
Evolves after 50 posts.
Attack Power: 5
Special Attack: If you roll any number but 2, deal 9 damage.
Ability: Dratini can always attack, regardless of abilities or special attacks.



Species: Dragonair
Evolves after 60 posts.
Attack Power: 10
Special Attack: If you roll any number but 2, deal 15 damage.
Ability: Dragonair can always attack, regardless of abilities or special attacks.



Species: Dragonite
Attack Power: 14
Special Attack: Roll three dice (these are not added to your damage). If the first one is even, deal 18 damage. If the second one is even, add on +7 damage unless the first number was odd. If all three are even, add on an extra +10 damage. Odd numbers cause Dragonite to take +2 damage.
Ability: If you roll an odd number, deal +4 damage.



Species: Mewtwo
Attack Power: 12
Special Attack: Roll six dice instead of one.
Ability: If your opponent lacks a special attack or ability that may cause them to dodge, deal +2 damage. Otherwise, deal -2 damage.



Species: Mew
Attack Power: 8
Special Attack: Choose any Special Attack of any Profile Pokemon and use it. However, deal -3 damage. That Pokemon's Special Attack becomes Mew's Special Attack for the rest of the match.
Ability: If you roll a 1, deal -2 damage. If you roll a 6, deal +3 damage.



Species: Chikorita
Evolves after 30 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If you roll a 4, take -8 damage. If you roll a 5, take no damage from your opponent's roll. If you roll a 6, take no damage from your opponent's regular attack.
Ability: If your opponent rolls a 6, Chikorita gets +2 attack for his REGULAR attack.



Species: Bayleef
Evolves after 50 posts.
Attack Power: 4
Special Attack: Deal 2 damage. If you roll a 3, take -10 damage. If you roll a 4, take no damage from your opponent's roll. If you roll a 5, take no damage from your opponent's special attack. If you roll a 6, take no damage from your opponent's regular attack.
Ability: If your opponent rolls a 6, Bayleef gets +2 attack for his REGULAR attack.



Species: Meganium
Attack Power: 5
Special Attack: Deal 3 damage. If you roll a 3, take -10 damage. If you roll a 4, take no damage from your opponent's roll. If you roll a 5, take no damage from your opponent's special attack. If you roll a 6, take no damage from your opponent's regular attack.
Ability: If your opponent rolls a 6, Meganium gets +2 attack for his REGULAR attack.



Species: Cyndaquil
Evolves after 30 posts.
Attack Power: 5
Special Attack: If you roll an even number, deal 8 damage. If you roll an odd number, deal 1 damage.
Ability: If your opponent rolls a 6, Cyndaquil gets +2 attack for his REGULAR attack.



Species: Quilava
Evolves after 50 posts.
Attack Power: 7
Special Attack: If you roll an even number, deal 10 damage. If you roll an odd number, deal 3 damage.
Ability: If your opponent rolls a 6, Quilava gets +2 attack for his REGULAR attack.



Species: Typhlosion
Attack Power: 10
Special Attack: Deal 6 damage. If your opponent deals less than 5 damage total, deal +20 damage. If your opponent deals less than 10 damage total, deal +15 damage. If your opponent deals less than 15 damage total, deal +10 damage. If your opponent deals more than 15 damage, deal no extra damage.
Ability: If your opponent rolls a 6, Typhlosion gets +2 attack for his REGULAR attack.



Species: Totodile
Evolves after 30 posts.
Attack Power: 4
Special Attack: Deal 3 damage. If you roll a 3, deal +4 damage.
Ability: If your opponent rolls a 6, Totodile gets +2 attack for his REGULAR attack.



Species: Croconaw
Evolves after 50 posts.
Attack Power: 6
Special Attack: Deal 5 damage. If you roll an odd number, deal +4 damage.
Ability: If your opponent rolls a 6, Croconaw gets +2 attack for his REGULAR attack.



Species: Feraligatr
Attack Power: 15
Special Attack: Deal 10 damage. If you roll a 6, deal +8 damage.
Ability: If your opponent rolls a 6, Feraligatr gets +2 attack for his REGULAR attack.



Last edited by Sasami on Sun Aug 02, 2009 1:31 am; edited 2 times in total


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Ninja wrote:Sami, the Dice is not existing again!

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7 Re: Profile Pokemon Information on Sat Jan 03, 2009 1:40 am

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Sentret
Evolves after 25 posts.
Attack Power: 3
Special Attack: If you roll a 2 or 3, deal 7 damage. Otherwise, deal 2 damage.
Ability: If a special attack that requires a 6 to activate targets Sentret, avoid the attack.



Species: Furret
Attack Power: 5
Special Attack: Deal 1 damage. If you roll an odd number, take no damage from your opponent's attack (just their roll)
Ability: If a special attack that requires a 6 to activate targets Furret, avoid the attack.



Species: Hoothoot
Evolves after 40 posts.
Attack Power: 2
Special Attack: If you roll a 5 or 6, deal 4 damage.
Ability: At night time, Hoothoot deals +3 damage and takes -2 damage. "Night time" is considered any time after 6pm site time (EST).



Species: Noctowl
Attack Power: 5
Special Attack: If you roll a 1, completely dodge your opponent's attack. If you roll a 6, deal 7 damage.
Ability: At night time, Noctowl deals +5 damage and takes -3 damage. "Night time" is considered any time after 6pm site time (EST).



Species: Ledyba
Evolves after 30 posts.
Attack Power: 2
Special Attack: If your opponent rolls an odd number, they may not use their regular attack.
Ability: Attacks that rely on rolling extra dice always fail.



Species: Ledian
Attack Power: 5
Special Attack: Deal 4 damage. If your opponent rolls an odd number, they may not use their regular attack.
Ability: Attacks that rely on rolling extra dice or no dice at all always fail.



Species: Spinarak
Evolves after 30 posts.
Attack Power: 2
Special Attack: If you roll a 6, take no damage.
Ability: If you roll a 1, deal +3 damage.



Species: Ariados
Attack Power: 4
Special Attack: If you roll a 6, take no damage.
Ability: If you roll a 1, deal +6 damage.



Species: Crobat
Attack Power: 10
Special Attack: If you roll an even number, deal 12 damage. Otherwise, deal 8 damage.
Ability: If your opponent rolls a 4, they deal no damage to Crobat.



Species: Chinchou
Evolves after 45 posts.
Attack Power: 3
Special Attack: Take -7 damage from any special attack.
Ability: Chinchou always takes -2 damage from special attacks.



Species: Lanturn
Attack Power: 7
Special Attack: Take -12 damage from any special attack. Take -10 damage from any regular attack.
Ability: Lanturn always takes -5 damage from special attacks.



Species: Pichu
Evolves after 15 posts.
Attack Power: 1
Special Attack: If you roll an even number, Pichu deals 6 damage. If you roll an odd number, Pichu takes an extra 2 damage and deals no damage at all.
Ability: If your opponent rolls a 1, they don't deal any damage to Pichu.



Species: Cleffa
Evolves after 20 posts.
Attack Power: 1
Special Attack: If you roll a 4 or 6, deal 6 damage.
Ability: If your opponent rolls a 6, Cleffa takes no damage from their attack (just their roll).



Species: Igglybuff
Evolves after 20 posts.
Attack Power: 1
Special Attack: Roll the die twice.
Ability: If your opponent rolls a 6, Igglybuff takes no damage from their attack (just their roll).



Species: Togepi
Evolves after 30 posts.
Attack Power: 2
Special Attack: If you roll an even number, deal 4 damage and take -6 damage.
Ability: If you roll a 1, take -5 damage.



Species: Togetic
Evolves after 50 posts with the use of a Shiny Stone.
Attack Power: 5
Special Attack: If you roll an odd number, deal 8 damage. If you roll an even number, take -6 damage and no damage from your opponent's roll. If you roll a 5, deal +2 damage.
Ability: If you roll a 1, take -5 damage.



Species: Natu
Evolves after 30 posts.
Attack Power: 1
Special Attack: Deal 1 damage. If you roll an odd number, halve damage taken from special attacks. If you roll and even number, halve damage taken from regular attacks.
Ability: If your opponent rolls a 6, Natu takes -3 damage.



Species: Xatu
Attack Power: 7
Special Attack: Deal 6 damage. Guess what number you'll roll. If you're two numbers away, deal +2 damage. If you're one number away, deal +6 damage. If you guessed the number correctly, deal +12 damage.
Ability: If your opponent rolls a 6, Xatu takes -4 damage.



Species: Mareep
Evolves after 25 posts.
Attack Power: 1
Special Attack: If your opponent rolls an odd number, deal 4 damage. Otherwise, deal none besides your own roll.
Ability: If your opponent rolls a 3, they deal no damage from special attacks.



Species: Flaafy
Evolves after 40 posts.
Attack Power: 3
Special Attack: If your opponent rolls an odd number, deal 7 damage. Otherwise, deal none besides your own roll.
Ability: If your opponent rolls a 3, they deal no damage from special attacks.



Species: Ampharos
Attack Power: 8
Special Attack: If your opponent rolls an odd number, deal 15 damage. Otherwise, deal none besides your own roll.
Ability: If your opponent rolls a 3 or 4, they deal no damage (except their own roll).



Species: Bellossom
Attack Power: 6
Special Attack: Deal double the damage that you roll.
Ability: If your opponent rolls a 5, they deal no damage from their attack (just their roll).



Species: Marill
Evolves after 60 posts.
Attack Power: 2
Special Attack: If you roll a 5, Marill deals 9 damage. Otherwise, deal 1 damage.
Ability: +2 REGULAR attack automatically.



Species: Azumarill
Attack Power: 10
Special Attack: If you roll a 5, Azumarill deals 25 damage. Otherwise, deal 2 damage.
Ability: +2 REGULAR attack automatically.



Species: Sudowoodo
Attack Power: 9
Special Attack: If your opponent deals an odd number of damage, take -12 damage.
Ability: Sudowoodo always takes -5 damage from regular attacks.



Species: Politoed
Attack Power: 7
Special Attack: Deal 5 damage. If you roll an even number, Politoed takes -4 damage from special attacks. If you roll an odd number, Politoed takes -4 damage from regular attacks.
Ability: Take -2 damage if your opponent rolls a 2.



Species: Hoppip
Evolves after 15 posts.
Attack Power: 1
Special Attack: If you roll an even number, deal 3 damage.
Ability: If your opponent rolls an odd number, Hoppip takes no damage from their attack (only their roll)



Species: Skiploom
Evolves after 30 posts.
Attack Power: 2
Special Attack: If you roll an even number, deal 5 damage.
Ability: If your opponent rolls an odd number, Skiploom takes no damage from their attack (only their roll)



Species: Jumpluff
Attack Power: 3
Special Attack: If you roll an even number, deal 5 damage.
Ability: If your opponent rolls an odd number, Jumpluff takes no damage from their attack (only their roll)



Species: Aipom
Evolves after 50 posts.
Attack Power: 5
Special Attack: Deal 4 damage. If both you and your opponent roll odd numbers, deal an extra 5 damage.
Ability: If you deal less than 6 damage overall, deal +2 damage.



Species: Sunkern
Evolves after 30 posts with the use of a Sun Stone.
Attack Power: 1
Special Attack: Deal 5 damage. You may not use this attack twice in a row.
Ability: If your opponent rolls an even number, deal +1 damage.



Species: Sunflora
Attack Power: 10
Special Attack: Deal 16 damage. You may not use this attack twice in a row.
Ability: If your opponent rolls an even number, deal +5 damage.



Species: Yanma
Evolves after 60 posts.
Attack Power: 5
Special Attack: If you roll a 1 or 2, deal 8 damage.
Ability: If your opponent rolls a 6, take no damage.



Species: Wooper
Evolves after 40 posts.
Attack Power: 1
Special Attack: Wooper will take -5 damage.
Ability: If your opponent deals an odd amount of total damage, take -3 damage.



Species: Quagsire
Attack Power: 3
Special Attack: Deal 2 damage. Quagsire will now take -6 damage.
Ability: If your opponent deals an odd amount of total damage, take -5 damage.



Species: Espeon
Attack Power: 9
Special Attack: Deal 2 damage. Predict what number you'll roll. If you guessed correctly whether it was odd or even, deal 14 damage. If you guessed the exact number, deal 18 damage.
Ability: If your opponent uses and attack or has an ability activate that would cause you to deal less damage, reflect that effect back at your opponent instead.



Species: Umbreon
Attack Power: 5
Special Attack: Roll first. Predict what number your opponent will roll. If you guessed correctly whether it was odd or even, take -15 damage. If you guessed the exact number, take -20 damage.
Ability: If your opponent uses and attack or has an ability activate that would cause you to deal less damage, reflect that effect back at your opponent instead.



Species: Murkrow
Evolves after 50 posts with the use of a Dusk Stone.
Attack Power: 6
Special Attack: Attack (roll) last. If your opponent had used an attack that does damage, deal 10 damage.
Ability: Murkrow can always attack.



Species: Slowking
Attack Power: 7
Special Attack: Deal 6 damage and take -8 damage from any attack.
Ability: Slowking is not affected by your opponent's ability.



Species: Misdreavus
Evolves after 45 posts with the use of a Dusk Stone.
Attack Power: 6
Special Attack: If you roll a 2 or 4, deal 7 damage. If you roll a 6, deal 9 damage. Otherwise, deal 1 damage.
Ability: If your opponent deals more than 20 damage overall, take -2 damage.



Last edited by Sasami on Sun Aug 02, 2009 1:34 am; edited 3 times in total


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8 Re: Profile Pokemon Information on Sun Jan 18, 2009 7:38 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Unown
Attack Power: 1
Special Attack: To determine Unown's Special Attack power, Pick a number 1-6 and roll a die. If the numbers match, multiply them together to get your special attack power. If the numbers are consecutive, add them together to get your special attack power. If they do not match and are not consecutive, then halve the rolled number to get your special attack power, rounding up where necessary. You still roll another die to add on damage as normal. Repeat this each round you use Unown's special attack.
Ability: If you use Unown's special attack and your opponent's special attack power is higher than Unown's determined attack, deal +3 damage.



Species: Wobbuffet
Attack Power: 0
Special Attack: If you roll an odd number, deal twice as much damage as your opponent dealt with their special attack. If you roll an even number, deal twice as much damage as your opponent dealt with their regular attack.
Ability: Wobbuffet's attacks cannot be dodged. In addition, Wobbuffet should always roll last.



Species: Girafarig
Attack Power: 7
Special Attack: Attack last. If your opponent had used a Special Attack, reflect it back at the opponent for double the damage (not including their roll).
Ability: If you roll an odd number, take no damage from your opponent's roll.



Species: Pineco
Evolves after 35 posts.
Attack Power: 4
Special Attack: Deal 2 damage and take an extra 2 damage. On the NEXT turn, deal double the damage that your opponent dealt to you on the first turn (you must use your Special Attack again; add the die roll on both turns).
Ability: If your opponent uses any stat modifiers whatsoever, roll an extra dice to subtract damage from their attack.



Species: Forretress
Attack Power: 6
Special Attack: Deal 4 damage. If you roll an odd number, take -8 damage.
Ability: If your opponent uses any stat modifiers whatsoever, roll two extra dice. Subtract the sum of the dice from their attack.



Species: Dunsparce
Attack Power: 4
Special Attack: If your opponent has any way of dealing extra damage, deal 13 damage. If your opponent has any way to completely dodge an attack, deal 11 damage. If your opponent has both, deal 17 damage.
Ability: If Dunsparce's rolled number would have activated an effect of your opponent's Special Attack or Ability, deal +3 damage and ignore that effect.



Species: Gligar
Evolves after 50 posts with the use of a Razor Fang.
Attack Power: 6
Special Attack: If you roll a 5 or 6, deal 8 damage. Otherwise, deal 4 damage.
Ability: Gligar's regular attack cannot be lowered by a special attack or ability.



Species: Steelix
Attack Power: 5
Special Attack: Roll five dice (these do not count towards your damage total). Steelix will take minus the total damage.
Ability: Steelix always takes half damage from regular attacks.



Species: Snubbull
Evolves after 40 posts.
Attack Power: 4
Special Attack: If you roll a 1 or 6, deal 8 damage.
Ability: If your opponent rolls a 6, take -5 damage.



Species: Granbull
Attack Power: 9
Special Attack: If you roll any number but 1, deal 15 damage.
Ability: Your opponent's regular attack is halved.



Species: Qwilfish
Attack Power: 8
Special Attack: If your opponent has a special attack which may grant them an attack boost, deal 20 damage.
Ability: If you roll a 6, deal +4 damage.



Species: Scizor
Attack Power: 7
Special Attack: If you roll a 5 or 6, deal 10 damage. Otherwise, take -8 damage.
Ability: If Scizor deals less than 10 damage overall, deal +5 damage.



Species: Shuckle
Attack Power: 5
Special Attack: Deal 4 damage. If your opponent rolls more than one die, deal +6 damage.
Ability: Take -16 damage from any attack. In addition, Shuckle may switch its Ability with its Attack Power so it takes -5 damage and does 16 damage. This may not be used two consecutive rounds in a row.



Species: Heracross
Attack Power: 14
Special Attack: Deal 9 damage unless you roll a 1. If you roll a 1, roll two extra dice and multiply them together to get your attack. Do not add on one extra damage for rolling the one and do not roll another die to add on damage.
Ability: If your opponent's Regular Attack Power is even, take 2 extra damage. If their Regular Attack Power is odd, deal 3 extra damage.



Species: Sneasel
Evolves after 50 posts with the use of a Razor Claw.
Attack Power: 6
Special Attack: If you roll a 6, deal 10 damage. Otherwise, deal 4 damage.
Ability: Your opponent can't get more than one attack boost from an attack or ability.



Species: Teddiursa
Evolves after 50 posts.
Attack Power: 4
Special Attack: Deal 2 damage. If you roll an even number, deal +5 damage. If you roll an odd number, deal +1 damage.
Ability: If your opponent rolls a 4, take no damage from their attack (only their roll).



Species: Ursaring
Attack Power: 10
Special Attack: If you roll a 1 or 2, deal 18 damage. Otherwise, deal 8 damage.
Ability: If your opponent uses an attack or has an ability activate that would normally decrease your attack, ignore it and attack with +5 damage.



Species: Slugma
Evolves after 30 posts.
Attack Power: 1
Special Attack: Deal no damage besides the number you roll. Your opponent may not use their regular attack (if they already used it, they'll need to redo their turn).
Ability: If you roll a 1, take -5 damage.



Species: Magcargo
Attack Power: 2
Special Attack: Deal no damage besides the number you roll. Your opponent may not use their regular attack (if they already used it, they'll need to redo their turn). Also, any special attacks will deal -8 damage.
Ability: If you roll a 1, take -6 damage.



Species: Swinub
Evolves after 30 posts.
Attack Power: 4
Special Attack: Deal 3 damage. If you roll an even number, deal +2 damage. If that number is 4, deal +4 damage.
Ability: If your opponent rolls a 5, take -2 damage.



Species: Piloswine
Evolves after 50 posts.
Attack Power: 6
Special Attack: Deal 5 damage. If you roll an even number, deal +2 damage. If that number is 4, deal +4 damage.
Ability: If your opponent rolls a 5, take -4 damage.



Species: Corsola
Attack Power: 4
Special Attack: Deal 10 damage. The die will now subtract damage from your attack. Your opponent deals -2 times the number you rolled.
Ability: Corsola always takes -3 damage.



Species: Remoraid
Evolves after 40 posts.
Attack Power: 4
Special Attack: If you roll an odd number, deal 8 damage. Otherwise, deal 1 damage.
Ability: Remoraid has +4 attack automatically. If you roll a 1, your attack completely misses.



Species: Octillery
Attack Power: 12
Special Attack: If you roll a 6, deal 17 damage. Otherwise, deal 2 damage.
Ability: If both you and your opponent roll a 6, deal +10 damage.



Species: Delibird
Attack Power: 7
Special Attack: If both and you and your opponent roll odd numbers, deal 18 damage.
Ability: Delibird automatically deals +5 damage. However, if both you and your opponent roll even numbers, you'll deal no damage at all.



Species: Mantine
Attack Power: 8
Special Attack: Deal 6 damage. If you roll an odd number, roll two more dice (don't add them to your attack). Multiply the two extra dice together and take minus that amount of damage.
Ability: Mantine deals +5 damage if your opponent uses a Special Attack.



Species: Skarmory
Attack Power: 4
Special Attack: Deal 2 damage. If your opponent's overall damage is a multiple of 3, roll a dice. Multiply that number by 3 and take -x damage. If your opponent's overall damage is a multiple of 4, take -8 damage.
Ability: If your opponent's overall damage is a multiple of 5, subtract your roll from their attack and roll an extra die to add on damage.



Species: Houndour
Evolves after 50 posts.
Attack Power: 5
Special Attack: If you roll an odd number, deal 9 damage.
Ability: If your opponent deals an even number of damage, deal +2 damage.



Species: Houndoom
Attack Power: 11
Special Attack: If you roll any number but 1 or 2, deal 18 damage.
Ability: If your opponent deals an even number of damage, deal +2 damage.



Species: Kingdra
Attack Power: 10
Special Attack: Deal 8 damage. If you roll a 1, dodge your opponent's attack. If you roll a 6, deal +6 damage.
Ability: If your opponent rolls a 4, deal +2 damage.



Species: Phanpy
Evolves after 45 posts.
Attack Power: 4
Special Attack: If you roll an odd number, deal 7 damage. Otherwise, deal 2 damage.
Ability: Phanpy always takes -2 damage from regular attacks.



Species: Donphan
Attack Power: 8
Special Attack: Deal 6 damage. If you roll an even number, take -10 damage. If you roll an odd number, take -5 damage.
Ability: Donphan always takes -5 damage from regular attacks.



Species: Porygon2
Evolves after 60 posts and the use of the Dubious Disc item.
Attack Power: 6
Special Attack: If you roll a 2, your opponent takes 7 damage and deals only 1 damage. If you roll a 3, you deal 6 damage and your opponent deals -3 damage. If you roll a 4, deal 10 damage. If you roll anything else, deal 5 damage.
Ability: Copy your opponent's ability.



Species: Stantler
Attack Power: 8
Special Attack: Roll first. Predict what number your opponent will roll. If you're correct, completely dodge their attack. If you're one number away, deal 10 damage.
Ability: Your opponent's regular attack is automatically halved.



Species: Smeargle
Attack Power: 0
Special Attack: Copy your opponent's special attack, including any requirements or penalties.
Ability: If your opponent rolls a 6, deal +3 damage.



Species: Tyrogue
Evolves after 30 posts. Evolves into Hitmonchan if evolving on an even number of posts, evolves into Hitmonlee if evolving on an odd number of posts. Evolves into Hitmontop if evolving on a post that's a multiple of ten.
Attack Power: 4
Special Attack: If you roll an even number, double your damage. If you roll an odd number, take -5 damage.
Ability: If you roll a 6, deal +2 damage.



Species: Hitmontop
Attack Power: 7
Special Attack: Roll two extra dice for a total of three rolls.
Ability: If you deal less than 12 damage overall, deal +5 damage.



Species: Smoochum
Evolves after 40 posts.
Attack Power: 3
Special Attack: If you roll a 4, take no damage from your opponent's attack.
Ability: If you roll an even number, deal +2 damage.



Species: Elekid
Evolves after 30 posts.
Attack Power: 4
Special Attack: If you roll an odd number, deal 8 damage. If you roll an even number, deal 3 damage. If you rolled a 6, deal +1 damage.
Ability: If your opponent deals an even number of damage, roll an extra die.



Species: Magby
Evolves after 30 posts.
Attack Power: 3
Special Attack: Deal 2 Damage. Deal an extra 4 damage if you roll a 4. Negate your opponent's roll (not their attack) if you roll a 1.
Ability: Roll an extra die (it doesn't count toward your attack total). If you roll a 1, your opponent's regular attack is halved.



Last edited by Sasami on Sun Aug 02, 2009 1:36 am; edited 2 times in total

View user profile

9 Re: Profile Pokemon Information on Thu Feb 12, 2009 2:18 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Miltank
Attack Power: 8
Special Attack: If your opponent's ability activates or is automatic, negate it and deal 13 damage. Otherwise, deal 6 damage.
Ability: Miltank takes -2 damage from any attack. In addition, if your opponent's Regular Attack power is above 13, take another -4 damage.



Species: Blissey
Attack Power: 1
Special Attack: Add together both you and your opponent's rolls and multiply the value by 2. Blissey takes -x damage.
Ability: If your opponent rolls an odd number, take -8 damage.



Species: Raikou
Attack Power: 10
Special Attack: If you roll an even number, Raikou deals 15 damage. If that number was 6, deal +4 damage.
Ability: If your opponent uses the same Pokemon in two consecutive rounds, Raikou will dodge their attack if they roll an odd number.



Species: Entei
Attack Power: 13
Special Attack: If you roll any number besides 4 or 5, deal 16 damage.
Ability: If your opponent uses the same Pokemon in two consecutive rounds, deal +5 damage.



Species: Suicune
Attack Power: 8
Special Attack: If you roll an odd number, Suicune takes -15 damage. If that number was 5, take an extra -4 damage.
Ability: If your opponent uses the same Pokemon in two consecutive rounds, take -5 damage.



Species: Larvitar
Evolves after 50 posts.
Attack Power: 5
Special Attack: If you roll any number besides 5 or 6, deal 7 damage.
Ability: If your opponent rolls a 6, deal +4 damage.



Species: Pupitar
Evolves after 60 posts.
Attack Power: 5
Special Attack: If you roll any number besides 3 or 4, take -12 damage.
Ability: Pupitar always takes -5 damage from regular attacks.



Species: Tyranitar
Attack Power: 15
Special Attack: If you roll any number but 1 or 2, deal 18 damage.
Ability: Your opponent always takes an extra 2 damage. If this attack is somehow nullified or ignored, take an extra 6 damage.



Species: Lugia
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Ho-oh
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Celebi
Attack Power: 8
Special Attack: Deal 5 damage. You may choose to re-do the entire turn ONCE after attacking.
Ability: Celebi's attacks cannot be lowered or dodged.



Species: Treecko
Evolves after 30 posts.
Attack Power: 4
Special Attack: If you roll an even number, deal 6 damage. Otherwise, deal 2 damage.
Ability: If your opponent rolls a 6, Treecko gets +2 attack for his REGULAR attack.



Species: Grovyle
Evolves after 50 posts.
Attack Power: 7
Special Attack: Deal 5 damage. Then, deal 1 damage for each point of damage your opponent deals from their roll.
Ability: If your opponent rolls a 6, Grovyle gets +2 attack for his REGULAR attack.



Species: Sceptile
Attack Power: 10
Special Attack: Deal 3 damage. Then, deal 3 damage for each point of damage your opponent deals from their roll.
Ability: If your opponent rolls a 6, Sceptile gets +2 attack for his REGULAR attack.



Species: Torchic
Evolves after 30 posts.
Attack Power: 5
Special Attack: If you roll an even number, deal 7 damage. Otherwise, deal 2 damage.
Ability: If your opponent rolls a 6, Torchic gets +2 attack for his REGULAR attack.



Species: Combusken
Evolves after 50 posts.
Attack Power: 8
Special Attack: Deal 5 damage. If you roll a 6, deal +5 damage.
Ability: If your opponent rolls a 6, Combusken gets +2 attack for his REGULAR attack.



Species: Blaziken
Attack Power: 12
Special Attack: If you roll an even number, deal 15 damage. Otherwise, deal 8 damage.
Ability: If your opponent rolls a 6, Blaziken gets +2 attack for his REGULAR attack.



Species: Mudkip
Evolves after 30 posts.
Attack Power: 3
Special Attack: If you roll a 3 or 4, deal 6 damage. Otherwise, deal 2 damage.
Ability: If your opponent rolls a 6, Mudkip gets +2 attack for his REGULAR attack.



Species: Marshtomp
Evolves after 50 posts.
Attack Power: 5
Special Attack: If you roll a 3 or 4, deal 10 damage. Otherwise, deal 4 damage.
Ability: If your opponent rolls a 6, Marshtomp gets +2 attack for his REGULAR attack.



Species: Swampert
Attack Power: 6
Special Attack: Deal 5 damage. Swampert will now take -10 from regular attacks and -5 from special attacks.
Ability: If your opponent rolls a 6, Swampert gets +2 attack for his REGULAR attack.



Species: Poochyena
Evolves after 40 posts.
Attack Power: 5
Special Attack: Deal 4 damage. If you roll an even number, deal +4 damage.
Ability: Your opponent's regular attack is halved.



Species: Mightyena
Attack Power: 10
Special Attack: Deal 8 damage. If you roll an even number, deal +10 damage.
Ability: Your opponent's regular attack is halved.



Species: Zigzagoon
Evolves after 25 posts.
Attack Power: 3
Special Attack: If you roll an even number, deal 5 damage. Otherwise, deal 2 damage.
Ability: If you roll a 1, your opponent deals no damage, including their roll.



Species: Linoone
Attack Power: 7
Special Attack: If you roll an even number, deal 12 damage. Otherwise, deal 5 damage.
Ability: If you roll a 1, your opponent deals no damage, including their roll.



Species: Wurmple
Evolves after 15 posts. PM Mod/Admin with Die Roll, 50% chance each for evolving into Cascoon or Silcoon.
Attack Power: 2
Special Attack: Deal 1 damage. If your opponent doesn't lower your attack, deal +4 damage.
Ability: Your opponent cannot add their die roll to their attack.



Species: Silcoon
Evolves after 20 posts.
Attack Power: 3
Special Attack: Deal 7 damage unless your opponent's damage after adding their die roll (NOT their total damage) is 7, 8, 10 or 12, in which case you'll deal 2 damage instead.
Ability: Silcoon always takes -3 points of damage.



Species: Beautifly
Attack Power: 7
Special Attack: Deal 10 damage. Roll two dice. Add the first one to your damage and subtract the second one from your damage. If the numbers match, deal +9 damage and add on one of the dice. Do not roll a third die to add on damage.
Ability: Beautifly cannot deal less than 7 damage. If your total drops below 7, then deal an automatic base 14 damage.



Species: Cascoon
Evolves after 20 posts.
Attack Power: 4
Special Attack: Deal 5 damage. If your opponent ends up with an odd number of total damage (after your ability), deal +3 damage. If you end up with an odd number of total damage (after adding on the +3 damage where applicable), deal +5 damage. If you end up with the same total damage as your opponent, you deal no damage.
Ability: Cascoon always takes -1 damage.



Species: Dustox
Attack Power: 8
Special Attack: Roll three dice. If there are two even numbers in a row, deal 8 damage. If there are two odd numbers in a row, deal 9 damage. If there are three even numbers in a row, deal 13 damage. If there are three odd numbers in a row, deal 16 damage. If you roll [even/odd/even] or [odd/even/odd], then deal 4 damage. If you roll three of the same number, deal 25 damage. Do not roll another die to add on damage.
Ability: Your opponent's Ability has no effect. Deal +3 damage if your opponent's Ability would have activated (including automatic abilities that add on damage, but not automatic abilities that subtract damage).



Species: Lotad
Evolves after 20 posts.
Attack Power: 3
Special Attack: Deal 2 damage. If you roll a 5 or 6 and your opponent rolls a 1 or 2, take -2 damage.
Ability: If you roll the same number as your opponent, deal +3 damage.



Species: Lombre
Evolves after 40 posts and the use of an Elemental Stone.
Attack Power: 4
Special Attack: Deal 3 damage. If your opponent rolls an odd number, Lombre takes -3 damage.
Ability: Lombre always takes -2 damage from special attacks.



Species: Ludicolo
Attack Power: 5
Special Attack: Deal 3 damage. If the opponent has an ability that may raise their attack, take -10 damage. If they roll a 6, take -10 damage. If you roll a 1, take -5 damage.
Ability: Ludicolo always takes -4 damage from special attacks.



Species: Seedot
Evolves after 20 posts.
Attack Power: 1
Special Attack: If you roll a 3, your opponent deals no damage besides what they rolled.
Ability: If you you roll a 2, deal +4 damage.



Species: Nuzleaf
Evolves after 30 posts and the use of an Elemental Stone.
Attack Power: 5
Special Attack: Deal 2 damage. Your opponent's SPECIAL attack power lowers to 1.
Ability: If you roll a 1 or 2, deal +4 damage.



Species: Shiftry
Attack Power: 10
Special Attack: Deal 8 damage. Your opponent's SPECIAL attack power lowers to 1.
Ability: If you roll a 1, 2, or 3, deal +4 damage.



Species: Taillow
Evolves after 30 posts.
Attack Power: 1
Special Attack: If you roll a 5 or 6, deal 5 damage. Otherwise, deal no damage besides your roll.
Ability: If you roll a 4, deal +2 damage.



Species: Swellow
Attack Power: 7
Special Attack: If you roll a 4, 5, or 6, deal 10 damage. Otherwise, deal 2 damage.
Ability: If you roll an even number, roll one more time.



Species: Wingull
Evolves after 30 posts.
Attack Power: 2
Special Attack: If you roll a 1 or 2, dodge your opponent's attack.
Ability: Before attacking you may decide whether or not to use this ability. Roll an extra die (it doesn't count towards your damage). If you get an even number, take -4 damage. If you roll an odd number, deal -1 damage.



Species: Pelipper
Attack Power: 5
Special Attack: If you roll a 1 or 2, take -15 damage and then roll another die. This second roll overwrites your original one and adds onto your attack instead.
Ability: Before attacking you may decide whether or not to use this ability. Roll an extra die (it doesn't count towards your damage). If you get an even number, take -6 damage. If you roll an odd number, deal -4 damage.




Species: Ralts
Evolves after 35 posts.
Attack Power: 2
Special Attack: Predict what number you'll roll. If you guessed correctly whether it was odd or even, deal 5 damage. If you guessed the exact number, deal 8 damage.
Ability: Copy your opponent's ability.



Last edited by Sasami on Wed Sep 09, 2009 2:52 pm; edited 4 times in total


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10 Re: Profile Pokemon Information on Tue Jun 30, 2009 4:01 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Kirlia
Evolves after 40 posts (a male Ralts will evolve into Gallade if a Dawn Stone is used).
Attack Power: 3
Special Attack: Predict what number you'll roll. If you guessed correctly whether it was odd or even, deal 8 damage. If you guessed the exact number, deal 12 damage.
Ability: Copy your opponent's ability.



Species: Gardevoir
Attack Power: 8
Special Attack: Predict what number you'll roll. If you guessed correctly whether it was odd or even, deal 12 damage. If you guessed the exact number, deal 20 damage.
Ability: Copy your opponent's ability.



Species: Surskit
Evolves after 30 posts.
Attack Power: 1
Special Attack: If you roll an odd number, deal 6 damage.
Ability: If your opponent rolls a 1, avoid their attack.



Species: Masquerain
Attack Power: 4
Special Attack: If you roll an odd number, deal 12 damage.
Ability: If your opponent rolls a 1, avoid their attack.



Species: Shroomish
Evolves after 50 posts.
Attack Power: 1
Special Attack: Your opponent cannot use their regular attack.
Ability: If you roll an even number, take -5 damage.



Species: Breloom
Attack Power: 7
Special Attack: Your opponent may not attack, but can still roll.
Ability: If you roll a 6, deal +2 damage.



Species: Slakoth
Evolves after 25 posts.
Attack Power: 4
Special Attack: Deal 3 damage. If your opponent rolls a 2, deal +5 damage.
Ability: You may NOT roll the die to add damage.



Species: Vigoroth
Evolves after 40 posts.
Attack Power: 10
Special Attack: Deal 8 damage. If your opponent rolls a 2 or 3, deal +5 damage.
Ability: If you roll a 1, roll the die a second time.



Species: Slaking
Attack Power: 18
Special Attack: Deal 12 damage. If your opponent rolls a 2, deal +8 damage.
Ability: You may NOT roll the die to add damage.



Species: Nincada
Evolves after 20 posts.
Attack Power: 1
Special Attack: Deal 2 damage and take -3 damage.
Ability: Nincada always takes -4 damage from regular attacks.



Species: Ninjask
Attack Power: 5
Special Attack: If you roll a 1, dodge your opponent's attack completely.
Ability: If you roll a 2 or 4, dodge your opponent's attack completely.



Species: Shedinja
Obtained if Nincada evolves and the member has a Safari Ball (the ball is used).
Attack Power: 1
Special Attack: If your opponent deals exactly 6, 7, 8, 9, 10, 11, 12, 13, or 14 damage, take no damage at all.
Ability: If your opponent deals exactly 17, 18, 19, 20, 21, or 25 damage, take no damage at all.



Species: Whismur
Evolves after 30 posts.
Attack Power: 3
Special Attack: If you roll a 2 or 4, deal 4 damage. If you roll a 6, deal 5 damage. Otherwise, deal 1 damage.
Ability: Your opponent cannot roll the die at all.



Species: Loudred
Evolves after 50 posts.
Attack Power: 5
Special Attack: If you roll a 2 or 4, deal 6 damage. If you roll a 6, deal 7 damage. Otherwise, deal 1 damage.
Ability: Your opponent cannot roll the die at all.



Species: Exploud
Attack Power: 8
Special Attack: If you roll a 2 or 4, deal 9 damage. If you roll a 6, deal 11 damage. Otherwise, deal 1 damage.
Ability: Your opponent cannot roll the die at all.



Species: Makuhita
Evolves after 60 posts.
Attack Power: 5
Special Attack: If your opponent has an attack or ability that automatically deals extra damage, deal 10 damage.
Ability: If your opponent has an attack or ability that automatically deals extra damage, deal +5 damage.



Species: Hariyama
Attack Power: 10
Special Attack: If your opponent has an attack or ability that automatically deals extra damage, deal 17 damage.
Ability: If your opponent has an attack or ability that automatically deals extra damage, deal +10 damage.



Species: Azurill
Evolves after 20 posts.
Attack Power: 1
Special Attack: If you roll a 5, Azurill dodges completely.
Ability: If you roll a 6, deal +4 damage.



Species: Nosepass
Evolves after 40 posts.
Attack Power: 4
Special Attack: If your opponent tries to reduce your damage, ignore that effect and deal 6 damage.
Ability: Your opponent cannot dodge or roll extra dice.



Species: Skitty
Evolves after 20 posts and the use of a Moon Stone.
Attack Power: 2
Special Attack: If you roll a 2, deal 4 damage. Otherwise, deal 1 damage.
Ability: If your opponent rolls a 6, they deal no extra damage from their roll.



Species: Delcatty
Attack Power: 4
Special Attack: Deal 3 damage. If you roll an even number, your opponent deals -10 damage.
Ability: If your opponent rolls a 6, they deal no extra damage from their roll.



Species: Sableye
Attack Power: 7
Special Attack: Deal 5 damage. Your opponent may not dodge, raise their stats, or roll extra dice.
Ability: If you roll an even number, deal +5 damage.



Species: Mawile
Attack Power: 6
Special Attack: Deal 5 damage. Take -12 damage from regular attacks. If you roll an even number, take -6 damage from special attacks.
Ability: Your opponent's attack power is automatically halved.



Species: Aron
Evolves after 50 posts.
Attack Power: 2
Special Attack: This attack only works if a match is going to contain two or more battles. The first time this attack is used, deal no damage besides your roll. On the second turn, take -10 damage.
Ability: Aron always takes -2 damage from regular attacks.



Species: Lairon
Evolves after 50 posts.
Attack Power: 5
Special Attack: This attack only works if a match is going to contain two or more battles. The first time this attack is used, deal no damage besides your roll. On the second turn, take -15 damage.
Ability: Lairon always takes -2 damage from regular attacks.



Species: Aggron
Attack Power: 10
Special Attack: Deal 4 damage. On your NEXT turn, take -15 damage.
Ability: Aggron always takes -5 damage from regular attacks.



Species: Meditite
Evolves after 40 posts.
Attack Power: 5
Special Attack: Deal 4 damage. On the next turn, your regular attack power will be 4 and your special attack power will be 5.
Ability: Meditite's die roll power is doubled if you use a regular attack.



Species: Medicham
Attack Power: 10
Special Attack: Deal 9 damage. On the next turn, your regular attack power will be 9 and your special attack power will be 10.
Ability: Medicham's die roll power is doubled if you use a regular attack.



Species: Electrike
Evolves after 55 posts.
Attack Power: 5
Special Attack: Deal 7 damage.
Ability: If you roll an odd number, deal +2 damage.



Species: Manectric
Attack Power: 10
Special Attack: Deal 15 damage.
Ability: If you roll an odd number, deal +2 damage.



Species: Plusle
Attack Power: 7
Special Attack: If you roll an even number, deal 13 damage. If you roll an odd number, take +5 damage.
Ability: If you have the Profile Pokemon Minun, deal +8 damage.



Species: Minun
Attack Power: 7
Special Attack: If you roll an odd number, dodge your opponent's attack. If you roll an even number, take +5 damage.
Ability: If you have the Profile Pokemon Plusle, deal +8 damage.



Species: Volbeat
Attack Power: 6
Special Attack: Deal 5 damage. If you roll an odd number, deal +5 damage.
Ability: If your opponent rolls an odd number, deal +5 damage.



Species: Illumise
Attack Power: 6
Special Attack: Deal 5 damage. If you roll an odd number, take -5 damage.
Ability: If your opponent rolls an odd number, take -5 damage.



Species: Roselia
Evolves after 40 posts and the use of a Shiny Stone.
Attack Power: 3
Special Attack: Deal 2 damage. Your opponent's special attack power drops to 1.
Ability: Roselia can't ever have its stats lowered in any way.



Species: Gulpin
Evolves after 40 posts.
Attack Power: 1
Special Attack: If you roll an odd number, take -5 damage. If you roll an even number, take no damage from your opponent's roll.
Ability: If your opponent has an attack or ability activate that would make them deal more damage (something that says "+ ___"), you'll deal the extra damage instead.



Species: Swalot
Attack Power: 3
Special Attack: If you roll an odd number, take -10 damage. If you roll an even number, take no damage from your opponent's roll.
Ability: If your opponent has an attack or ability activate that would make them deal more damage (something that says "+ ___"), you'll deal the extra damage instead.




Species: Carvahna
Evolves after 40 posts.
Attack Power: 5
Special Attack: If you roll a 5 or 6, deal 10 damage.
Ability: If your opponent uses their regular attack, deal +4 damage.



Species: Sharpedo
Attack Power: 13
Special Attack: If you roll a 5 or 6, deal 15 damage.
Ability: If your opponent uses their regular attack, deal +4 damage.



Species: Wailmer
Evolves after 35 posts.
Attack Power: 6
Special Attack: Deal 4 damage. If your opponent deals less than 10 damage, deal +9 damage. If your opponent deals 11-15 damage, deal +7 damage. If your opponent deals 16-22 damage, deal +6 damage. If your opponent deals more than 22 damage, there is no bonus.
Ability: Wailmer's attacks cannot be lowered.



Last edited by Sasami on Thu Aug 13, 2009 12:09 am; edited 4 times in total


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11 Re: Profile Pokemon Information on Tue Jun 30, 2009 4:02 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Wailord
Attack Power: 9
Special Attack: Deal 5 damage. If your opponent deals less than 13 damage, deal +12 damage. If your opponent deals 13-18 damage, deal +10 damage. If your opponent deals 19-25 damage, deal +8 damage. If your opponent deals more than 25 damage, there is no bonus.
Ability: Wailord always takes -3 damage.



Species: Numel
Evolves after 50 posts.
Attack Power: 4
Special Attack: If you roll an odd number, deal 6 damage. If you roll an even number, deal no damage besides your roll but take -2 damage.
Ability: Your opponent cannot increase their damage output in a special attack (abilities will still work, however)



Species: Camerupt
Attack Power: 8
Special Attack: If you roll an odd number, deal 12 damage. If you roll an even number, deal no damage besides your roll but take -6 damage.
Ability: Your opponent cannot increase their damage output in a special attack (abilities will still work, however)



Species: Torkoal
Attack Power: 6
Special Attack: Take -15 damage.
Ability: If you roll an even number, take -5 damage.



Species: Spoink
Evolves after 35 posts.
Attack Power: 3
Special Attack: Deal 1 damage. Predict what number you'll roll. If you guess one number away or the exact number, deal +6 damage.
Ability: Any attempts to lower Spoink's overall damage will fail.



Species: Grumpig
Attack Power: 6
Special Attack: Deal 5 damage. Predict what number you'll roll. If you guess one number away or the exact number, deal +8 damage.
Ability: Any attempts to lower Grumpig's overall damage will fail.



Species: Spinda
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Trapinch
Evolves after 50 posts.
Attack Power: 6
Special Attack: Deal 5 damage for each die your opponent rolls.
Ability: Your opponent cannot dodge Trapinch's attack.



Species: Vibrava
Evolves after 50 posts.
Attack Power: 7
Special Attack: Deal 8 damage for each die your opponent rolls.
Ability: If your opponent rolls a 1, dodge their attack.



Species: Flygon
Attack Power: 10
Special Attack: Deal 10 damage. If your opponent rolls one extra die, deal +15 damage. If your opponent rolls three or more dice, deal +10 damage (in addition to the first boost).
Ability: If your opponent rolls a 1, dodge their attack.



Species: Cacnea
Evolves after 40 posts.
Attack Power: 5
Special Attack: If both you and your opponent roll an odd number, deal 12 damage.
Ability: If both you and your opponent roll an even number, completely dodge their attack.



Species: Cacturne
Attack Power: 10
Special Attack: If both you and your opponent roll an odd number, deal 16 damage.
Ability: If both you and your opponent roll an even number, completely dodge their attack.



Species: Swablu
Evolves after 60 posts.
Attack Power: 2
Special Attack: If you roll an odd number, take -10 damage. Otherwise, deal 1 damage.
Ability: Swablu can always attack, regardless of the opponent's attack or ability.



Species: Altaria
Attack Power: 9
Special Attack: If you roll an odd number, take -12 damage. Otherwise, deal 8 damage.
Ability: Altaria can always attack, regardless of the opponent's attack or ability.



Species: Zangoose
Attack Power: 10
Special Attack: If your opponent uses an special attack that could possibly make them deal extra damage, deal 18 damage. Otherwise, deal 7 damage.
Ability: Zangoose can always attack, regardless of your opponent's attacks or ability.



Species: Seviper
Attack Power: 9
Special Attack: Deal 7 damage. If you roll an odd number, disregard any stat modifications your opponent makes. If you roll a two, your opponent cannot add their roll to their attack. If you roll a 5, deal +4 damage.
Ability: Your opponent takes an extra two points of damage as long as you don't roll a 1.



Species: Lunatone
Attack Power: 4
Special Attack: Deal 10 damage. Take -2 damage from Special Attacks.
Ability: Switch your opponent's Regular and Special Attack Powers.



Species: Solrock
Attack Power: 9
Special Attack: Deal 5 damage. Take -2 damage from Regular Attacks.
Ability: Switch your opponent's Regular and Special Attack Powers.



Species: Barboach
Evolves after 30 posts.
Attack Power: 2
Special Attack: If you roll an even number, deal 2 damage and take -2 damage. If you roll an odd number, take -6 damage.
Ability: If your opponent's total damage adds up to more than 15, take no damage.



Species: Whiscash
Attack Power: 4
Special Attack: If you roll an even number, deal 6 damage and take -6 damage. If you roll an odd number, take -12 damage.
Ability: If your opponent's total damage adds up to more than 20, take no damage.



Species: Corphish
Evolves after 35 posts.
Attack Power: 4
Special Attack: Deal 2 damage. For every odd number rolled during the turn (including your opponent's), deal +3 damage.
Ability: If your opponent rolls a 6, take -1 damage.



Species: Crawdaunt
Attack Power: 9
Special Attack: Deal 8 damage. For every odd number rolled during the turn (including your opponent's), deal +4 damage.
Ability: If your opponent rolls a 6, take -3 damage.



Species: Baltoy
Evolves after 40 posts.
Attack Power: 2
Special Attack: If you roll an even number, deal 4 damage and your opponent's regular attack is halved. Otherwise, deal 1 damage.
Ability: Baltoy always takes -2 damage from special attacks.



Species: Claydol
Attack Power: 3
Special Attack: If you roll an even number, deal 5 damage and your opponent's regular attack is halved. Otherwise, deal 2 damage.
Ability: Claydol always takes -7 damage from special attacks.



Species: Lileep
Evolves after 50 posts.
Attack Power: 1
Special Attack: If your opponent deals more than 6 damage total, take -5 damage.
Ability: If your opponent rolls a 5, take -3 damage.



Species: Cradily
Attack Power: 3
Special Attack: If your opponent deals more than 6 damage total, take -10 damage.
Ability: If your opponent rolls an odd number, take -3 damage.



Species: Anorith
Evolves after 50 posts.
Attack Power: 3
Special Attack: If you roll a 3 or 4, deal 6 damage.
Ability: If your opponent deals less than 6 damage, take -4 damage.



Species: Armaldo
Attack Power: 10
Special Attack: If you roll an odd number, deal 8 damage. If you roll an even number, deal 12 damage.
Ability: If your opponent deals less than 10 damage, take no damage.



Species: Feebas
Evolves after 50 posts and the use of three PokeBlocks.
Attack Power: 2
Special Attack: Roll the die. If you get a 1 or a 5 roll again. This effect cannot be stacked.
Ability: If you roll a 1 deal +2 damage.



Species: Milotic
Attack Power: 10
Special Attack: Deal 8 damage. Roll the die, if you get a 1, 2, or 5 roll again. This effect cannot be stacked.
Ability: If your opponent has an ability or special attack that prevents you from attacking or lowers damage, take half damage and ignore that effect.



Species: Castform
Attack Power: ?
Special Attack: If Fire Form, deal 18 damage if your opponent rolls an even number. If Ice Form, take -18 damage if your opponent rolls an even number. If Water Form, deal 7 damage and take -10 damage if your opponent rolls an even number.
Ability: If you roll an even number, Castform changes to Fire Form (Attack Power: 12). If you roll an odd number, Castform changes to Ice Form (Attack Power: 6). If you roll a 6, Castform changes to Water Form (Attack Power: Cool.



Species: Kecleon
Attack Power: 7
Special Attack: If your opponent rolls the same number this turn as they did last turn, deal 17 damage.
Ability: If your opponent uses their regular attack twice in a row, take -12 damage. If they use their special attack twice in a row, take -15 damage.



Species: Shuppet
Evolves after 30 posts.
Attack Power: 3
Special Attack: If your opponent is attacking first, deal 6 damage.
Ability: If you roll a 5, deal +2 damage.



Species: Banette
Attack Power: 8
Special Attack: If your opponent is attacking first, deal 15 damage.
Ability: If you roll a 5, deal +5 damage.



Species: Duskull
Evolves after 40 posts.
Attack Power: 2
Special Attack: Take -5 damage.
Ability: If you roll a 5, take -3 damage.



Species: Dusclops
Evolves after 50 posts with the use of the Reaper Cloth.
Attack Power: 5
Special Attack: Take -12 damage.
Ability: If you roll a 5, take -8 damage.



Species: Tropius
Attack Power: 9
Special Attack: If you roll a 5 or 6, deal +8 damage and roll again. You can keep adding rolls.
Ability: If you roll a 6, deal +6 damage.



Species: Chimecho
Attack Power: 6
Special Attack: Take -2 damage. If you roll any number but 6, deal 10 damage.
Ability: Chimecho takes no damage from rolls.



Species: Absol
Attack Power: 7
Special Attack: Deal 6 damage. If you roll a 6, TRIPLE that damage.
Ability: If you roll a 1, don't count it and roll again.



Species: Wynaut
Evolves after 55 posts.
Attack Power: 0
Special Attack: If you roll an odd number, deal as much damage as your opponent dealt with their special attack but with +3 damage. If you roll an even number, deal as much damage as your opponent dealt with their regular attack but with +3 damage.
Ability: Wynaut's attacks cannot be dodged. In addition, Wynaut should always roll last.



Last edited by Sasami on Sun Aug 02, 2009 1:53 am; edited 4 times in total


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12 Re: Profile Pokemon Information on Tue Jun 30, 2009 4:02 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Snorunt
Evolves after 50 posts with or without the use of a Dawn Stone.
Attack Power: 2
Special Attack: If you roll an even number, deal 4 damage and take -2 damage.
Ability: If your opponent's ability causes an automatic effect, deal +2 damage.



Species: Glalie
Attack Power: 8
Special Attack: If you roll an even number, deal 8 damage and take -5 damage.
Ability: If your opponent's ability causes an automatic effect, deal +7 damage.



Species: Spheal
Evolves after 30 posts
Attack Power: 2
Special Attack: Deal 3 damage. In addition to adding your roll to your attack, subtract your opponent's roll-your roll. Add half of that to your attack (even if the total comes out negative).
Ability: If your opponent deals less than 8 damage overall, take no damage.



Species: Sealeo
Evolves after 40 posts
Attack Power: 4
Special Attack: Deal 5 damage. In addition to adding your roll to your attack, subtract your opponent's roll-your roll. Add that to your attack (even if the total comes out negative).
Ability: If your opponent deals less than 10 damage overall, take no damage.



Species: Walrein
Attack Power: 9
Special Attack Deal 8 damage. In addition to adding your roll to your attack, take the difference of the higher roll-lower roll. Add that to your attack. If you both rolled the same number, deal -2 damage.
Ability: If your opponent deals less than 13 damage overall, take no damage.



Species: Clamperl
Evolves after 30 posts with the use of the Deepseatooth or Deepseascale.
Attack Power: 1
Special Attack: Take -6 damage.
Ability: Clamperl always takes -6 damage from regular attacks.



Species: Huntail
Attack Power: 10
Special Attack: If the opponent gets any attack boosts, deal 20 damage.
Ability: If you roll a 6, deal +2 damage.



Species: Gorebyss
Attack Power: 7
Special Attack: If the opponent deals more than 12 damage overall, deal 15 damage.
Ability: If your opponent rolls a 6, take -8 damage.



Species: Relicanth
Attack Power: 11
Special Attack: Deal 8 Damage. Take -6 damage from any Regular Attack.
Ability: Unless Relicanth rolls a 3, 5 or 6, it deals +2 damage. Also, take an automatic -1 damage from any attack.



Species: Luvdisc
Attack Power: 3
Special Attack: If you roll an odd number, your opponent may not use their regular attack.
Ability: If you roll a 1 or 2, dodge your opponent's attack completely.



Species: Bagon
Evolves after 45 posts.
Attack Power: 5
Special Attack: If you roll an even number, deal 8 damage. Otherwise, deal 2 damage.
Ability: If your opponent rolls a 6, deal +2 damage.



Species: Shelgon
Evolves after 50 posts.
Attack Power: 5
Special Attack: If you roll an even number, take -10 damage. Otherwise, take -5 damage.
Ability: If your opponent rolls a 6, take -4 damage and deal +2 damage.



Species: Salamence
Attack Power: 14
Special Attack: If you roll any number but 1 or 2, deal 20 damage. Otherwise, take +5 damage.
Ability: Your opponent's regular attack power is automatically lowered by 3.



Species: Beldum
Evolves after 30 posts.
Attack Power: 5
Special Attack: Deal 10 damage, but take +4 damage.
Ability: Beldum's attack can't be lowered by special attacks.



Species: Metang
Evolves after 50 posts.
Attack Power: 7
Special Attack: If you roll an even number, deal 12 damage. Otherwise, deal 5 damage.
Ability: Metang's attack can't be lowered by special attacks.



Species: Metagross
Attack Power: 10
Special Attack: If you roll an even number, deal 16 damage. Otherwise, deal 8 damage.
Ability: Metagross' attack can't be lowered by special attacks.



Species: Regirock
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Regice
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Registeel
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Latias
Attack Power: 9
Special Attack: Deal 6 damage. If your opponent uses their Special Attack, take -12 damage.
Ability: If you have the Profile Pokemon Latios, Latias takes -4 damage. If you don't have Latios but your opponent does, deal -4 damage.



Species: Latios
Attack Power: 12
Special Attack: Deal 10 damage. Your opponent will take an extra 5 damage next round regardless of what attack you use. This effect cannot be stacked.
Ability: If you have the Profile Pokemon Latias, Latios deals +4 damage. If you don't have Latias but your opponent does, take +4 damage.



Species: Kyogre
Attack Power: 12
Special Attack: If any odd numbers are rolled during the round, deal 18 damage.
Ability: Kyogre deals +2 damage with its Special Attack. If this ability is somehow nullified, deal -7 damage no matter the attack used.



Species: Groudon
Attack Power: 14
Special Attack: As long as Groudon's ability is active, deal 16 damage. If you roll a 1, take +5 damage.
Ability: Groudon deals +2 damage with its Special Attack. If this ability is somehow nullified, deal -7 damage no matter the attack used.



Species: Rayquaza
Attack Power: 10
Special Attack: If you roll a 5 or 6, deal 18 damage.
Ability: The opponent's ability is completely nullified unless the ability says that it cannot be.



Species: Jirachi
Attack Power: 8
Special Attack: Deal 5 damage and attack first. Your opponent must roll a die that isn't included in their attack. If they got an odd number, deal 5 damage and have them roll again (if they get another odd number, deal an extra 5 damage, etc.). If they got an even number, Jirachi's attack stops.
Ability: If you roll an even number, deal +5 damage.



Species: Deoxys (N)
Attack Power: 14
Special Attack: Deal 5 damage. Deal +10 damage for every extra die your opponent rolls.
Ability: Deoxys cannot have its regular attack damage reduced in any way. This ability CANNOT be ignored.



Species: Deoxys (A)
Attack Power: 19
Special Attack: If you roll an odd number, do 22 damage. If you roll an even number, do 28 damage, and take +10 damage from your opponent's attack.
Ability: Deoxys-A can never have its damage reduced but always takes +5 damage from attacks. This ability cannot be ignored.



Species: Deoxys (D)
Attack Power: 6
Special Attack: Deal 3 damage. If you roll a 1 or 4, take -5 damage, if you roll a 2 or a 5, take -10 damage, if you roll a 3 or a 6, take - 15 damage, but deal -4 damage.
Ability: Deoxys-D can always reduce the damage dealt to it.



Species: Deoxys (S)
Attack Power: 10
Special Attack: Deal 8 damage, if you roll a 1 or 6, completely dodge your opponent's attack.
Ability: Deoxys-S can always dodge.



Species: Turtwig
Evolves after 30 posts.
Attack Power: 2
Special Attack: If you roll an odd number, take -5 damage. Otherwise, take -2 damage.
Ability: If your opponent rolls a six, Turtwig gets +2 attack for his REGULAR attack.



Species: Grotle
Evolves after 30 posts.
Attack Power: 4
Special Attack: If you roll an odd number, take -8 damage. Otherwise, take -4 damage.
Ability: If your opponent rolls a six, Grotle gets +2 attack for his REGULAR attack.



Species: Torterra
Attack Power: 7
Special Attack: If you roll an even number, take -10 damage. Deal 3 damage.
Ability: If your opponent rolls a six, Torterra gets +2 attack for his REGULAR attack.



Species: Chimchar
Evolves after 30 posts.
Attack Power: 5
Special Attack: If you roll an odd number, deal 7 damage. Otherwise, deal 2 damage.
Ability: If your opponent rolls a six, Chimchar gets +2 attack for his REGULAR attack.



Species: Monferno
Evolves after 50 posts.
Attack Power: 7
Special Attack: Deal 5 damage. If you roll an odd number, add +4 damage.
Ability: If your opponent rolls a six, Monferno gets +2 attack for his REGULAR attack.



Species: Infernape
Attack Power: 11
Special Attack: If you roll an even number, deal 15 damage. Otherwise, deal 10 damage.
Ability: If your opponent rolls a six, Infernape gets +2 attack for his REGULAR attack.



Species: Piplup
Evolves after 30 posts.
Attack Power: 2
Special Attack: If you roll an odd number, deal 5 damage. Piplup now takes -2 damage.
Ability: If your opponent rolls a six, Piplup gets +2 attack for his REGULAR attack.



Species: Prinplup
Evolves after 50 posts.
Attack Power: 3
Special Attack: If you roll an odd number, deal 7 damage. Prinplup now takes -2 damage.
Ability: If your opponent rolls a six, Prinplup gets +2 attack for his REGULAR attack.



Species: Empoleon
Attack Power: 4
Special Attack: If you roll an odd number, deal 10 damage. Empoleon now takes -7 damage.
Ability: If your opponent rolls a six, Empoleon gets +2 attack for his REGULAR attack.



Species: Starly
Evolves after 20 posts.
Attack Power: 3
Special Attack: If you roll a 1, dodge your opponent's attack completely.
Ability: If you roll a 6, deal +5 damage.



Species: Staravia
Evolves after 40 posts.
Attack Power: 6
Special Attack: If you roll a 1, dodge your opponent's attack completely.
Ability: If you roll a 6, deal +5 damage.



Species: Staraptor
Attack Power: 10
Special Attack: Deal 7 damage. If your opponent deals over 15 damage overall, deal +10 damage. If your opponent has a special attack that could possibly lower your attack, deal +6 damage.
Ability: Your opponent's regular attack is decreased by 3.



Species: Bidoof
Evolves after 40 posts.
Attack Power: 3
Special Attack: Deal 2 damage. If you roll an even number, deal +3 damage.
Ability: Ignore any attack OR defense boosts that your opponent gains from special attacks and/or abilities.



Species: Bibarel
Attack Power: 5
Special Attack: Deal 3 damage. If you roll an even number, take -5 damage.
Ability: Ignore any attack OR defense boosts that your opponent gains from special attacks and/or abilities.



Last edited by Sasami on Wed Sep 09, 2009 2:47 pm; edited 4 times in total


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Ninja wrote:Sami, the Dice is not existing again!

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13 Re: Profile Pokemon Information on Tue Jun 30, 2009 4:02 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Kricketot
Evolves after 15 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If you roll a 4 or 6, deal +5 damage.
Ability: If Kricketot uses it's regular attack, it's attack can never be lowered.



Species: Kricketune
Attack Power: 8
Special Attack: Deal 6 damage. If you roll a 4 or 6, deal +6 damage.
Ability: If Kricketune uses it's regular attack, it's attack can never be lowered.



Species: Shinx
Evolves after 30 posts.
Attack Power: 5
Special Attack: If you roll an even number, deal 7 damage. Otherwise, deal 1 damage.
Ability: Your opponent's regular attack power is halved.



Species: Luxio
Evolves after 50 posts.
Attack Power: 7
Special Attack: If you roll an even number, deal 10 damage. Otherwise, deal 3 damage.
Ability: Your opponent's regular attack power is halved.



Species: Luxray
Attack Power: 10
Special Attack: If you roll an even number, deal 12 damage. Otherwise, deal 5 damage.
Ability: Your opponent's regular attack power is halved.



Species: Budew
Evolves after 20 posts.
Attack Power: 1
Special Attack: Deal no damage. Your opponent's special attack power drops to 1.
Ability: Budew can't ever have its stats lowered in any way.



Species: Roserade
Attack Power: 6
Special Attack: Roll two dice instead of one to attack. Your opponent's special attack power drops to 1.
Ability: Roserade can't ever have its stats lowered in any way.



Species: Cranidos
Evolves after 50 posts.
Attack Power: 7
Special Attack: If you roll a 6, deal 10 damage. Otherwise, deal 3 damage.
Ability: If your opponent rolls a 6, deal +1 damage.



Species: Rampardos
Attack Power: 15
Special Attack: If you roll a 6, deal 22 damage. Otherwise, deal 3 damage.
Ability: If your opponent rolls a 6, deal +3 damage. Otherwise, deal -2 damage.



Species: Shieldon
Evolves after 50 posts.
Attack Power: 1
Special Attack: Take -8 damage.
Ability: If your opponent rolls a 6, take -3 damage.



Species: Bastiodon
Attack Power: 2
Special Attack: Deal 1 damage. If you roll an odd number, take -15 damage. If you roll an even number, take -8 damage.
Ability: If your opponent rolls a 6, take -5 damage.



Species: Burmy
Evolves after 25 posts. If male, evolves into Mothim. If female, evolves into a Wormadam form depending on the last post.
Attack Power: 1
Special Attack: If the opponent deals less than 5 damage overall, Burmy takes no damage.
Ability: If your opponent rolls an odd number, deal +1 damage.



Species: Wormadam (Grass)
Attack Power: 2
Special Attack: Deal 1 damage. If you roll an odd number, take -10 damage. If you roll an even number, take -5 damage and take no damage from your opponent's roll.
Ability: Wormadam (Grass) always takes -4 damage from special attacks.



Species: Wormadam (Trash)
Attack Power: 4
Special Attack: Deal 3 damage. If you roll an odd number, take -6 damage. If you roll an even number, take -3 damage and take no damage from your opponent's roll.
Ability: Wormadam (Trash) always takes -5 damage from regular attacks.



Species: Wormadam (Sand)
Attack Power: 5
Special Attack: Deal 4 damage. If you roll an odd number, take -5 damage and deal +2 damage. If you roll an even number, take -2 damage and take no damage from your opponent's roll.
Ability: If your opponent rolls an odd number, take -3 damage from their regular attack.



Species: Mothim
Attack Power: 7
Special Attack: Deal 6 damage. If you roll an odd number, deal +3 damage.
Ability: If you roll a 5, deal +3 damage.



Species: Combee
Evolves after 40 posts.
Attack Power: 1
Special Attack: Ignore any defense boosts that your opponent has.
Ability: If your opponent rolls a 1, dodge their attack.



Species: Vespiquen
Attack Power: 7
Special Attack: If you roll an odd number, deal 12 damage. If you roll an even number, take -15 damage.
Ability: If you roll a 6, take -2 damage.



Species: Pachirisu
Attack Power: 6
Special Attack: If you roll a 6 or your opponent rolls a 6, deal 14 damage.
Ability: If you roll a 1, take no damage from your opponent's attack (just their roll).



Species: Buizel
Evolves after 40 posts.
Attack Power: 4
Special Attack: Deal 3 damage. If you roll a 4 or 6, roll one more time.
Ability: If your opponent rolls a 3, get an extra roll.



Species: Floatzel
Attack Power: 7
Special Attack: Deal 3 damage. If you roll an even number, roll again. You can keep adding on rolls this way.
Ability: If your opponent rolls an odd number, get an extra roll.



Species: Cherubi
Evolves after 30 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If you roll an even number, take -4 damage.
Ability: If both you and your opponent roll a 5, deal +4 damage.



Species: Cherrim
Attack Power: 5 or 15
Special Attack: This attack can only be used if Cherrim's ability activates. Deal 8 damage. If your opponent rolls a 1 or 2, deal +12 damage.
Ability: If both you and your opponent roll even numbers, this ability activates. Cherrim's attack power becomes 15 and it's special attack is now usable.



Species: Shellos
Evolves after 50 posts.
Attack Power: 2
Special Attack: Deal 1 damage. Your opponent's special attack power lowers to 1 (regular attacks and rolls are not affected).
Ability: If your opponent rolls a 6, take no damage from their roll but deal +6 damage yourself.



Species: Gastrodon
Attack Power: 5
Special Attack: Deal 4 damage. Your opponent's special attack power lowers to 1 (regular attacks and rolls are not affected). If you roll an even number, deal +5 damage.
Ability: If your opponent rolls a 6, take no damage from their roll but deal +6 damage yourself.



Species: Ambipom
Attack Power: 10
Special Attack: Deal 7 damage. You may roll the die TWICE.
Ability: If you deal less than 10 damage overall, deal +2 damage.



Species: Drifloon
Evolves after 50 posts.
Attack Power: 3
Special Attack: If you roll an odd number, take no damage from your opponent's attack (just their roll).
Ability: If you roll a 4, take no damage from your opponent's attack (just their roll).



Species: Drifblim
Attack Power: 5
Special Attack: Deal 1 damage. If you roll an odd number, take no damage from your opponent's attack (just their roll).
Ability: If you roll a 4 or 5, take no damage from your opponent's attack (just their roll).



Species: Buneary
Evolves after 30 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If you roll a 4, deal +4 damage.
Ability: If your opponent rolls an odd number, they'll deal -2 damage.



Species: Loppuny
Attack Power: 4
Special Attack: Deal 2 damage. If you roll an odd number, completely dodge your opponent's attack (but still take damage from the roll).
Ability: If you roll a 2, take -8 damage.



Species: Mismagius
Attack Power: 9
Special Attack: If you roll a 2 or 4, deal 14 damage. If you roll a 6, deal 17 damage. Otherwise, deal 3 damage.
Ability: If your opponent deals more than 20 damage overall, take -2 damage.



Species: Honchkrow
Attack Power: 10
Special Attack: Attack (roll) last. If your opponent had used an attack that does damage, deal 16 damage.
Ability: Honchkrow can always attack.



Species: Glameow
Evolves after 40 posts.
Attack Power: 4
Special Attack: Deal 2 damage. If you roll a 2 or 3, you get a second roll.
Ability: If your opponent rolls an odd number, they deal no damage with their regular attack.



Species: Purugly
Attack Power: 10
Special Attack: Deal 8 damage. If you roll a 2 or 3, you get a second roll.
Ability: If your opponent rolls an odd number, they deal no damage with their regular attack.



Species: Chingling
Evolves after 40 posts.
Attack Power: 2
Special Attack: If you roll any number but 1, deal 6 damage.
Ability: Chingling takes no damage from rolls.



Species: Stunky
Evolves after 40 posts.
Attack Power: 4
Special Attack: Your opponent takes 5 damage for each attack boost they get from abilities and/or attacks.
Ability: If you roll a 1, take -3 damage.



Species: Skuntank
Attack Power: 7
Special Attack: Deal 5 damage. Your opponent takes 10 damage for each attack boost they get from abilities and/or attacks.
Ability: If you roll a 1, take -4 damage.



Species: Bronzor
Evolves after 55 posts.
Attack Power: 1
Special Attack: If you roll an even number, take -8 damage.
Ability: Bronzor always takes -2 damage.



Species: Bronzong
Attack Power: 4
Special Attack: If you roll an even number, take -8 damage. If you roll an odd number, take -12 damage.
Ability: Bronzong always takes -5 damage. If your opponent deals exactly 20 damage, Bronzong takes no damage.



Species: Bonsly
Evolves after ???
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Mime Jr.
Evolves after 50 posts.
Attack Power: 2
Special Attack: If you roll an odd number, take -8 damage.
Ability: If your opponent deals more than 10 damage overall, take half damage.



Species: Happiny
Evolves after ???
Attack Power: ???
Special Attack: ???
Ability: ???



Last edited by Sasami on Thu Aug 13, 2009 12:17 am; edited 2 times in total


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14 Re: Profile Pokemon Information on Tue Jun 30, 2009 4:02 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Chatot
Attack Power: 7
Special Attack: If you roll an odd number, deal 10 damage. If your opponent rolls an odd number, deal +8 damage.
Ability: If your opponent rolls a 6, take no damage from their attack (just their roll).



Species: Spiritomb
Attack Power: 4
Special Attack: If your opponent deals more than 16 damage, take -16 damage.
Ability: If your opponent's Regular or Special attack power is 7, negate their ability and deal +5 damage.



Species: Gible
Evolves after 55 posts.
Attack Power: 4
Special Attack: Deal 5 damage. If you roll a 3, 4 or 5, deal 10 damage instead.
Ability: Roll an extra die. If it matches the number you rolled for your regular die roll, dodge your opponent's attack completely.



Species: Gabite
Evolves after 65 posts.
Attack Power: 9
Special Attack: Deal 16 damage. If you roll a 5 or 6, take an additional 4 or 5 damage, respectively, and add on half of your die roll, rounding down.
Ability: Roll an extra die. If it matches the number you rolled for your regular die roll, your opponent only adds on half of their die roll to their attack, rounding down.



Species: Garchomp
Attack Power: 14
Special Attack: Deal 18 damage. If you roll a 1 or 2, take an additional 5 or 6 damage, respectively, and don't add on your die roll to your attack.
Ability: Roll an extra die. If it matches the number you rolled for your regular die roll, your opponent does not add on their die roll to their attack.



Species: Munchlax
Evolves after 50 posts.
Attack Power: 3
Special Attack: If you roll an odd number, take no damage from your opponent's attack or special attack. However, take +2 damage from their roll.
Ability: Munchlax always takes -3 damage from special attacks.



Species: Riolu
Evolves after 50 posts.
Attack Power: 5
Special Attack: If you roll an odd number, deal 7 damage. Otherwise, deal 2 damage.
Ability: Riolu can always attack, regardless of the opponent's special attack effect. Abilities, however, can still affect Riolu.



Species: Lucario
Attack Power: 12
Special Attack: Deal a set 15 damage, regardless of any special attack effects or your opponent's ability. Do not roll the die to add on damage.
Ability: Lucario can always attack, regardless of the opponent's special attack effect. Abilities, however, can still affect Lucario.



Species: Hippopotas
Evolves after 50 posts.
Attack Power: 4
Special Attack: If you roll an odd number, deal 6 damage and take -2 damage.
Ability: Your opponent always takes an two extra points of damage.



Species: Hippowdon
Attack Power: 6
Special Attack: Take -10 damage.
Ability: Your opponent always takes an extra two points of damage.



Species: Skorupi
Evolves after 60 posts.
Attack Power: 5
Special Attack: Deal 2 damage. If you roll an even number, deal +4 damage. If that number is 6, deal an extra +4 damage.
Ability: If you roll a 6, deal +2 damage.



Species: Drapion
Attack Power: 10
Special Attack: Deal 6 damage. If you roll an even number, deal +5 damage. If that number is 6, deal an extra +6 damage.
Ability: If you roll a 6, deal +5 damage.



Species: Croagunk
Evolves after 40 posts.
Attack Power: 5
Special Attack: If you roll an odd number, deal 7 damage. Otherwise, deal 3 damage.
Ability: Croagunk always takes -1 damage from special attacks.



Species: Toxicroak
Attack Power: 8
Special Attack: If your opponent deals over 12 damage overall, deal 15 damage. Otherwise, deal 7 damage.
Ability: Toxicroak always takes -3 damage from special attacks.



Species: Carnivine
Attack Power: 10
Special Attack: If your opponent deals more than 15 damage, deal 14 damage. Otherwise, deal 8 damage.
Ability: If your opponent rolls a 6, deal +5 damage.



Species: Finneon
Evolves after 30 posts.
Attack Power: 2
Special Attack: Deal 1 damage. If you roll a 1 or 2, deal 2 more damage and take -3 damage.
Ability: Take -1 damage if your opponent rolls a 5 or 6.



Species: Lumineon
Attack Power: 6
Special Attack: If your opponent deals more than 10 damage, cut that damage in half. Deal 4 damage.
Ability: If your opponent deals less than 4 damage, take no damage.



Species: Mantyke
Evolves after 55 posts
Attack Power: 5
Special Attack: Deal 4 damage. If you roll an odd number, roll two more dice (don't add them to your attack). Add the two extra dice together and take minus that amount of damage.
Ability: Mantyke deals +4 damage if your opponent uses a Special Attack.



Species: Snover
Evolves after 50 posts.
Attack Power: 4
Special Attack: As long as the opponent doesn't have an attack or ability that ignores your own ability, deal 6 damage.
Ability: Your opponent always takes an two extra points of damage.



Species: Abomasnow
Attack Power: 10
Special Attack: As long as the opponent doesn't have an attack or ability that ignores your own ability, deal 12 damage.
Ability: Your opponent always takes an two extra points of damage.



Species: Weavile
Attack Power: 12
Special Attack: Deal 5 damage. If you roll a 6, TRIPLE that damage.
Ability: Your opponent can't get more than one attack boost from an attack or ability.



Species: Magnezone
Attack Power: 11
Special Attack: Deal 10 damage. If you roll a 1 or a 3, your opponent deals -3 damage.
Ability: This only works if a match is going to contain more than one battle. Magnezone deals an extra 2 damage if it rolls two odd numbers or two even numbers in a row. Cannot be stacked (such as dealing 4 extra damage for rolling three even numbers in a row; you would only add two damage again).



Species: Lickilicky
Attack Power: 8
Special Attack: Deal 5 damage. Your opponent cannot use their regular attack.
Ability: Lickilicky always takes -5 damage from special attacks.



Species: Rhyperior
Attack Power: 13
Special Attack: Deal 10 damage. If you roll a 6, deal +8 damage.
Ability: Rhyperior always takes HALF damage from regular attacks.



Species: Tangrowth
Attack Power: 8
Special Attack: Deal 11 damage. If you roll a number one off from your opponent's roll or if you roll the same number as your opponent, add twice your roll to your attack.
Ability: If you roll a 1, 3, 4 or 5, take -9 damage from any Regular Attack.



Species: Electivire
Attack Power: 10
Special Attack: If you roll an odd number, deal 15 damage. If you roll an even number, deal 6 damage. If you rolled a 6, deal +3 damage.
Ability: If your opponent deals an even number of damage, roll an extra die.



Species: Magmortar
Attack Power: 9
Special Attack: Deal 8 damage. Deal an extra 6 damage if you roll a 4. Negate your opponent's roll (not their attack) if you roll a 1 or a 2.
Ability: Roll an extra die (it doesn't count toward your attack total). If you roll an odd number, your opponent's regular attack is halved.



Species: Togekiss
Attack Power: 8
Special Attack: Roll the die three times. For every even number you get, deal 6 damage.
Ability: If you roll a 1, take -8 damage.



Species: Yanmega
Attack Power: 8
Special Attack: If you roll a 1 or 2, deal 15 damage.
Ability: If your opponent rolls a 5 or 6, take no damage from their rolled number.



Species: Leafeon
Attack Power: 10
Special Attack: Deal 8 damage. If this attack is used in succession (such as in a best of three match), add on 5 damage for each time it's used in a row.
Ability: Leafeon's attacks cannot be dodged completely.



Species: Glaceon
Attack Power: 12
Special Attack: If you roll an even number, deal 16 damage. Otherwise, deal 9 damage.
Ability: If your opponent rolls an odd number, take -4 damage.



Species: Gliscor
Attack Power: 8
Special Attack: If you roll a 5 or 6, deal 10 damage. Otherwise, deal 6 damage.
Ability: Gliscor's regular attack cannot be lowered by a special attack or ability.



Species: Mamoswine
Attack Power: 11
Special Attack: Deal 7 damage. If you roll an even number, deal +5 damage. If that number is 4, deal +5 damage. Additionally, if you end up tying for overall damage with your opponent, deal one extra damage.
Ability: If your opponent rolls a 5, take -6 damage.



Species: PorygonZ
Attack Power: 10
Special Attack: If you roll an even number, deal 10 damage and your opponent only deals 2 damage. If you roll and odd number, deal 8 damage.
Ability: If your opponent has higher attack, add +5 to your REGULAR attack.



Species: Gallade
Attack Power: 12
Special Attack: If you roll a 5 or 6, deal 17 damage. Otherwise, deal 10 damage.
Ability: Gallade can attack even if the opponent's ability says otherwise.



Species: Probopass
Attack Power: 6
Special Attack: If your opponent tries to reduce your damage, ignore that effect and deal 12 damage.
Ability: Your opponent cannot dodge or roll extra dice.



Species: Dusknoir
Attack Power: 6
Special Attack: Take -15 damage.
Ability: If you roll a 5, take -10 damage



Species: Froslass
Attack Power: 9
Special Attack: If you roll an even number, take no damage from your opponent's attack (just their roll).
Ability: If your opponent's ability causes an automatic effect, deal +4 damage.



Species: Rotom
Changes Forme with the use of the Secret Key.
Attack Power: 8
Special Attack: If you roll an odd number, deal 18 damage. If you roll an even number, deal 5 damage.
Ability: If your opponent does 10, 14, 16, 18, or 19 damage total, take only 5 damage instead.



Species: Rotom (Heat Forme)
Attack Power: 7
Special Attack: If you roll an odd number, deal 20 damage. If you roll an even number, deal 2 damage.
Ability: If an even number is rolled, do +5 damage. If an odd is rolled, take +3.



Species: Rotom (Mow Forme)
Attack Power: 10
Special Attack: If you roll an odd number, deal 12 damage and only take damage from your opponent's roll. If you roll an even number, deal 6 damage.
Ability: If your opponent deals an even number of damage, deal +5 damage.



Species: Rotom (Frost Forme)
Attack Power: 10
Special Attack: Deal 8 damage and roll three dice- if all three numbers are ODD, the opponent cannot use their Special Attack next turn. If all three numbers are EVEN, your attack receives no damage supplement from rolls this turn. Either way, incoming physical attacks this turn do -X damage, where X is equal to the half the combined value of all three dice, rounded down.
Ability: If an incoming attack deals more than 30 damage (before reduction from Special Attack), reduce that damage by 5.



Species: Rotom (Fan Forme)
Attack Power: 6
Special Attack: Deal 5 Damage. If you roll an even number deal 4 extra damage, if you roll an odd number deal -3 damage.
Ability: Spin Rotom takes -4 damage from special attacks.



Species: Rotom (Wash Forme)
Attack Power: 7
Special Attack: If you roll an even number, deal 18 damage. If you roll an odd number, deal 5 damage.
Ability: If you roll a 2, take -3. If you roll a 3, do +4. If you roll a 4, and you used your normal attack, do + 7. If you roll a 6, you can't miss.



Species: Uxie
Attack Power: 5
Special Attack: Take -13 damage. If you roll a 4 or 5, take an extra -5 damage.
Ability: Attempts to lower or dodge Uxie's attack or roll always fail. In addition, take -6 damage if you use your Regular Attack.



Last edited by Sasami on Thu Aug 13, 2009 12:03 am; edited 7 times in total


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15 Re: Profile Pokemon Information on Tue Jun 30, 2009 4:02 pm

Sasami


Master Sensei/Admin
Master Sensei/Admin
Continued:



Species: Mesprit
Attack Power: 10
Special Attack: Deal 10 damage. If you roll an odd number, deal +3 damage. If you roll an even number, deal -1 damage and don't add on your roll to your attack (add on your roll if you roll an odd number).
Ability: Attempts to lower or dodge Mesprit's attack or roll always fail.



Species: Azelf
Attack Power: 12
Special Attack: Deal 8 damage. If you and your opponent roll consecutive numbers in the same round or if a match contains more than one battle and you roll a consecutive number based on what you rolled in the last round (not what your opponent rolled), deal +8 damage.
Ability: Attempts to lower or dodge Azelf's attack always fail. Its roll, however, can be dodged, but only if the opponent Pokemon SPECIFICALLY nulls the roll.



Species: Dialga
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Palkia
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Heatran
Attack Power: 8
Special Attack: Deal 13 damage.
Ability: If your opponent's attack or ability grants an attack bonus, negate the effect and then deal that amount back to them.



Species: Regigigas
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Giratina
Changes Forme with the use of the Griseous Orb.
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Giratina (Origin Forme)
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Cresselia
Attack Power: 5
Special Attack: If you roll an even number, do 10 damage. If you roll an odd number, take -10. If you roll a 1 or a 6, add on +7 damage for 1 and +4 damage for 6.
Ability: Take -6 damage.



Species: Phione
Attack Power: 5
Special Attack: Deal 7 damage and take -3 damage.
Ability: If your opponent rolls an odd number, take -7 damage.



Species: Manaphy
Attack Power: 6
Special Attack: Take the highest possible damage that your opponent can deal with their special attack WITHOUT boosts (no "+" damage). That number now becomes their regular attack power. Their attack power now becomes their special attack, but they must roll an even number for it to work.
Ability: If your opponent rolls an odd number, take -5 damage.



Species: Darkrai
Attack Power: 12
Special Attack: Deal 10 damage. If your opponent gets any sort of boost or tries to dodge, deal +10 damage.
Ability: Darkrai automatically deals an extra 3 damage.



Species: Shaymin
Changes Forme with the use of the Glacidia Flower.
Attack Power: 8
Special Attack: Deal 5 damage. If you use this attack again next turn, deal +10 damage. If you use it a third time in a row, deal +10 damage in addition to prior boosts. You can keep stacking +10 attack boosts this way.
Ability: If your opponent deals more than 20 damage overall, take -4 damage.



Species: Shaymin (Sky Forme)
Attack Power: ???
Special Attack: ???
Ability: ???



Species: Arceus
Attack Power: ???
Special Attack: ???
Ability: ???


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